/* * * Copyright (c) 2025 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include "camera-device-interface.h" #include #include #include #include #include // Camera App defines all the cluster servers needed for a particular device class CameraApp { public: // This class is responsible for initialising all the camera clusters and // managing the interactions between them CameraApp(chip::EndpointId aClustersEndpoint, CameraDeviceInterface * cameraDevice); // Initialize all the camera device clusters. void InitCameraDeviceClusters(); // Shutdown all the camera device clusters void ShutdownCameraDeviceClusters(); private: chip::EndpointId mEndpoint; CameraDeviceInterface * mCameraDevice; // SDK cluster servers chip::app::LazyRegisteredServerCluster mWebRTCTransportProviderServer; std::unique_ptr mAVStreamMgmtServerPtr; // Helper to set attribute defaults for CameraAVStreamMgmt void InitializeCameraAVStreamMgmt(); }; void CameraAppInit(CameraDeviceInterface * cameraDevice); void CameraAppShutdown();