# # A Makefile that compiles all .c and .s files in "src" and "res" # subdirectories and places the output in a "obj" subdirectory # # If you move this project you can change the directory # to match your GBDK root directory (ex: GBDK_HOME = "C:/GBDK/" GBDK_HOME = ${HOME}/SDK/gbdk/ LCC = $(GBDK_HOME)bin/lcc PNG2ASSET = $(GBDK_HOME)bin/png2asset # You can set flags for LCC here # For example, you can uncomment the line below to turn on debug output # LCCFLAGS += -debug # Uncomment to enable debug output # LCCFLAGS += -v # Uncomment for lcc verbose output LCCFLAGS +=-Wa-l -Wl-m -Wl-j -Wf--debug # You can set the name of the .gb ROM file here PROJECTNAME = snake DSTDIR = dist GENDIR = gen SRCDIR = src OBJDIR = obj RESDIR = res BINS = $(OBJDIR)/$(PROJECTNAME).gb CSOURCES = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.c))) $(foreach dir,$(GENDIR),$(notdir $(wildcard $(dir)/*.c))) ASMSOURCES = $(foreach dir,$(SRCDIR),$(notdir $(wildcard $(dir)/*.s))) OBJS = $(CSOURCES:%.c=$(OBJDIR)/%.o) $(ASMSOURCES:%.s=$(OBJDIR)/%.o) all: clean prepare png2asset $(BINS) compile.bat: Makefile @echo "REM Automatically generated from Makefile" > compile.bat @make -sn | sed y/\\//\\\\/ | sed s/mkdir\ -p\/mkdir\/ | grep -v make >> compile.bat # Compile .c files in "src/" to .o object files $(OBJDIR)/%.o: $(SRCDIR)/%.c $(LCC) $(LCCFLAGS) -I${GENDIR} -c -o $@ $< # Compile .c files in "gen/" to .o object files $(OBJDIR)/%.o: $(GENDIR)/%.c $(LCC) $(LCCFLAGS) -c -o $@ $< # Compile .s assembly files in "src/" to .o object files $(OBJDIR)/%.o: $(SRCDIR)/%.s $(LCC) $(LCCFLAGS) -c -o $@ $< # If needed, compile .c files in "src/" to .s assembly files # (not required if .c is compiled directly to .o) $(OBJDIR)/%.s: $(SRCDIR)/%.c $(LCC) $(LCCFLAGS) -S -o $@ $< # Link the compiled object files into a .gb ROM file $(BINS): $(OBJS) $(LCC) $(LCCFLAGS) -o $(BINS) $(OBJS) png2asset: ${PNG2ASSET} ${RESDIR}/splash_screen.png -c ${GENDIR}/splash_screen.c -map -source_tileset $(RESDIR)/splash_screen_tileset.png -noflip ${PNG2ASSET} ${RESDIR}/splash_screen_tileset.png -c ${GENDIR}/splash_screen_tileset.c -tiles_only -map -noflip prepare: mkdir -p $(DSTDIR) mkdir -p $(OBJDIR) mkdir -p $(GENDIR) clean: rm -f $(DSTDIR)/*.* rm -f $(OBJDIR)/*.* rm -f $(GENDIR)/*.* rm -f *.o *.lst *.map *.gb *.ihx *.sym *.cdb *.adb *.asm