/////////////////////////////////////////////////////////////////////////////// // Name: wx/msw/private/gui_resources.h // Purpose: Functions for getting GUI resources usage on Windows. // Author: Vadim Zeitlin // Created: 2024-07-15 // Copyright: (c) 2024 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_PRIVATE_GUI_RESOURCES_H_ #define _WX_MSW_PRIVATE_GUI_RESOURCES_H_ // ---------------------------------------------------------------------------- // Get current or peak resources usage // ---------------------------------------------------------------------------- // Simple struct contains the number of GDI and USER objects. struct wxGUIObjectUsage { unsigned long numGDI = 0; unsigned long numUSER = 0; bool operator==(const wxGUIObjectUsage& other) const { return numGDI == other.numGDI && numUSER == other.numUSER; } bool operator!=(const wxGUIObjectUsage& other) const { return !(*this == other); } }; // Returns the number of GUI resources currently in use by this process. WXDLLIMPEXP_CORE wxGUIObjectUsage wxGetCurrentlyUsedResources(); // Returns the highest number of GUI resources ever used by this process. WXDLLIMPEXP_CORE wxGUIObjectUsage wxGetMaxUsedResources(); #endif // _WX_MSW_PRIVATE_GUI_RESOURCES_H_