///////////////////////////////////////////////////////////////////////////// // Name: dirdlg.h // Purpose: interface of wxDirDialog // Author: wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #define wxDD_CHANGE_DIR 0x0100 #define wxDD_DIR_MUST_EXIST 0x0200 #define wxDD_MULTIPLE 0x0400 #define wxDD_SHOW_HIDDEN 0x0001 #define wxDD_NEW_DIR_BUTTON 0 // deprecated, on by default now, #define wxDD_DEFAULT_STYLE (wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER) /** Initial folder for generic directory dialog. */ const char wxDirDialogDefaultFolderStr[] = "/"; /** Default message for directory selector dialog. */ const char wxDirSelectorPromptStr[] = "Select a directory"; /** Default name for directory selector dialog. */ const char wxDirDialogNameStr[] = "wxDirCtrl"; /** @class wxDirDialog This class represents the directory chooser dialog. @beginStyleTable @style{wxDD_DEFAULT_STYLE} Equivalent to a combination of @c wxDEFAULT_DIALOG_STYLE and @c wxRESIZE_BORDER. @style{wxDD_DIR_MUST_EXIST} The dialog will allow the user to choose only an existing folder. When this style is not given, a "Create new directory" button is added to the dialog or some other way is provided to the user to type the name of a new folder. @style{wxDD_CHANGE_DIR} Change the current working directory to the directory chosen by the user. This flag cannot be used with the @c wxDD_MULTIPLE style. @style{wxDD_MULTIPLE} Allow the user to select multiple directories. This flag is only available since wxWidgets 3.1.4. @style{wxDD_SHOW_HIDDEN} Show hidden and system folders. This flag is only available since wxWidgets 3.1.4. @endStyleTable @remarks macOS 10.11+ does not display a title bar on the dialog. Use SetMessage() to change the string displayed to the user at the top of the dialog after creation. The SetTitle() method is provided for compatibility with pre-10.11 macOS versions that do still support displaying the title bar. @library{wxcore} @category{cmndlg} @see @ref overview_cmndlg_dir, ::wxDirSelector(), wxDirPickerCtrl, wxFileDialog */ class wxDirDialog : public wxDialog { public: /** Constructor. Use ShowModal() to show the dialog. @param parent Parent window. @param message Message to show on the dialog. @param defaultPath The default path, or the empty string. @param style The dialog style, see @c wxDD_* styles for more info. @param pos Dialog position. Ignored under Windows. @param size Dialog size. Ignored under Windows. @param name The dialog name, not used. */ wxDirDialog(wxWindow* parent, const wxString& message = wxDirSelectorPromptStr, const wxString& defaultPath = wxEmptyString, long style = wxDD_DEFAULT_STYLE, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, const wxString& name = wxDirDialogNameStr); /** Destructor. */ virtual ~wxDirDialog(); /** Returns the message that will be displayed on the dialog. */ virtual wxString GetMessage() const; /** Returns the default or user-selected path. @note This function can't be used with dialogs which have the @c wxDD_MULTIPLE style, use GetPaths() instead. */ virtual wxString GetPath() const; /** Fills the array @a paths with the full paths of the chosen directories. @note This function should only be used with the dialogs which have @c wxDD_MULTIPLE style, use GetPath() for the others. @since 3.1.4 */ virtual void GetPaths(wxArrayString& paths) const; /** Sets the message that will be displayed on the dialog. */ virtual void SetMessage(const wxString& message); /** Sets the default path. */ virtual void SetPath(const wxString& path); /** Shows the dialog, returning @c wxID_OK if the user pressed OK, and @c wxID_CANCEL otherwise. */ int ShowModal(); }; // ============================================================================ // Global functions/macros // ============================================================================ /** @addtogroup group_funcmacro_dialog */ ///@{ /** Pops up a directory selector dialog. The arguments have the same meaning as those of wxDirDialog::wxDirDialog(). The message is displayed at the top, and the @a defaultPath, if specified, is set as the initial selection. The application must check for an empty return value (if the user pressed Cancel). For example: @code const wxString dir = wxDirSelector("Choose a folder"); if ( !dir.empty() ) { ... } @endcode @header{wx/dirdlg.h} */ wxString wxDirSelector(const wxString& message = wxDirSelectorPromptStr, const wxString& defaultPath = wxEmptyString, long style = wxDD_DEFAULT_STYLE, const wxPoint& pos = wxDefaultPosition, wxWindow* parent = nullptr); ///@}