/* * SPDX-FileCopyrightText: 2015-2021 Espressif Systems (Shanghai) CO LTD * * SPDX-License-Identifier: Apache-2.0 */ #include #include "sdkconfig.h" #include "esp_log.h" #include "bootloader_init.h" #include "bootloader_utility.h" #include "bootloader_common.h" static const char* TAG = "boot"; static int select_partition_number(bootloader_state_t* bs); /* * We arrive here after the ROM bootloader finished loading this second stage bootloader from flash. * The hardware is mostly uninitialized, flash cache is down and the app CPU is in reset. * We do have a stack, so we can do the initialization in C. */ void __attribute__((noreturn)) call_start_cpu0(void) { // 1. Hardware initialization if(bootloader_init() != ESP_OK) { bootloader_reset(); } #ifdef CONFIG_BOOTLOADER_SKIP_VALIDATE_IN_DEEP_SLEEP // If this boot is a wake up from the deep sleep then go to the short way, // try to load the application which worked before deep sleep. // It skips a lot of checks due to it was done before (while first boot). bootloader_utility_load_boot_image_from_deep_sleep(); // If it is not successful try to load an application as usual. #endif // 2. Select the number of boot partition bootloader_state_t bs = {0}; int boot_index = select_partition_number(&bs); if(boot_index == INVALID_INDEX) { bootloader_reset(); } // 2.1 Print a custom message! ESP_LOGI(TAG, "Custom bootloader completed"); // 3. Load the app image for booting bootloader_utility_load_boot_image(&bs, boot_index); } // Select the number of boot partition static int select_partition_number(bootloader_state_t* bs) { // 1. Load partition table if(!bootloader_utility_load_partition_table(bs)) { ESP_LOGE(TAG, "load partition table error!"); return INVALID_INDEX; } // 2. Select the number of boot partition return bootloader_utility_get_selected_boot_partition(bs); } // Return global reent struct if any newlib functions are linked to bootloader struct _reent* __getreent(void) { return _GLOBAL_REENT; }