Flying Phantoms don't always start upwind

Change-Id: I020c9cde695785b07fe299e5824fff26f7f9284c
This commit is contained in:
Axel Uhl committed 2018-11-05 09:30:41 +01:00
1 parent 81830c65fd
commit 61bc641c05
1 file changed
+1 -1
@@ -46,7 +46,7 @@ public enum BoatClassMasterdata {
FINN ("Finn", true, 4.50, 1.51, BoatHullType.MONOHULL, false),
FLYING_DUTCHMAN ("Flying Dutchman", true, 6.10, 1.80, BoatHullType.MONOHULL, true, "FD"),
FLYING_JUNIOR ("Flying Junior", true, 4.03, 1.50, BoatHullType.MONOHULL, true, "FJ"),
FLYING_PHANTOM ("Flying Phantom", true, 5.52, 3.00, BoatHullType.CATAMARAN, true),
FLYING_PHANTOM ("Flying Phantom", false, 5.52, 3.00, BoatHullType.CATAMARAN, true),
FOLKBOAT ("Folkboat", true, 7.68, 2.20, BoatHullType.MONOHULL, false, "Folke", "Folkeboot"),
FUN ("FUN", true, 7.20, 2.45, BoatHullType.MONOHULL, true, "FUN O.D.", "FUN OD", "Open FUN"),
F_16 ("Formula 16", true, 5.00, 2.50, BoatHullType.CATAMARAN, true, "F16", "F-16"),