mirror of
https://github.com/espressif/esp-matter.git
synced 2026-04-27 19:13:13 +00:00
224 lines
4.3 KiB
C++
224 lines
4.3 KiB
C++
// Copyright 2022 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <esp_log.h>
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#include <esp_matter_event.h>
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#include <app/clusters/switch-server/switch-server.h>
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#include <platform/DeviceControlServer.h>
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static const char *TAG = "esp_matter_event";
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using chip::DeviceLayer::DeviceControlServer;
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using chip::EndpointId;
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using namespace chip::app::Clusters;
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namespace esp_matter {
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namespace cluster {
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namespace door_lock {
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namespace event {
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esp_err_t send_door_lock_alarm()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_door_state_change()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_lock_operation()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_lock_operation_error()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_lock_user_change()
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{
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/* Not implemented */
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return ESP_OK;
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}
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} /* event */
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} /* door_lock */
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namespace pump_configuration_and_control {
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namespace event {
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esp_err_t send_supply_voltage_low()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_supply_voltage_high()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_power_missing_phase()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_system_pressure_low()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_system_pressure_high()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_dry_running()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_motor_temperature_high()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_pump_motor_fatal_failure()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_electronic_temperature_high()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_pump_blocked()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_sensor_failure()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_electronic_non_fatal_failure()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_electronic_fatal_failure()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_general_fault()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_leakage()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_air_detection()
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{
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/* Not implemented */
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return ESP_OK;
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}
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esp_err_t send_turbine_operation()
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{
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/* Not implemented */
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return ESP_OK;
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}
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} /* event */
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} /* pump_configuration_and_control */
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namespace switch_cluster {
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namespace event {
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esp_err_t send_switch_latched(EndpointId endpoint, uint8_t new_position)
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{
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SwitchServer::Instance().OnSwitchLatch(endpoint, new_position);
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return ESP_OK;
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}
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esp_err_t send_initial_press(EndpointId endpoint, uint8_t new_position)
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{
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SwitchServer::Instance().OnInitialPress(endpoint, new_position);
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return ESP_OK;
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}
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esp_err_t send_long_press(EndpointId endpoint, uint8_t new_position)
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{
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SwitchServer::Instance().OnLongPress(endpoint, new_position);
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return ESP_OK;
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}
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esp_err_t send_short_release(EndpointId endpoint, uint8_t previous_position)
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{
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SwitchServer::Instance().OnShortRelease(endpoint, previous_position);
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return ESP_OK;
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}
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esp_err_t send_long_release(EndpointId endpoint, uint8_t previous_position)
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{
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SwitchServer::Instance().OnLongRelease(endpoint, previous_position);
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return ESP_OK;
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}
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esp_err_t send_multi_press_ongoing(EndpointId endpoint, uint8_t new_position, uint8_t count)
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{
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SwitchServer::Instance().OnMultiPressOngoing(endpoint, new_position, count);
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return ESP_OK;
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}
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esp_err_t send_multi_press_complete(EndpointId endpoint, uint8_t new_position, uint8_t count)
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{
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SwitchServer::Instance().OnMultiPressComplete(endpoint, new_position, count);
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return ESP_OK;
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}
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} /* event */
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} /* switch_cluster */
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} /* cluster */
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} /* esp_matter */
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