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0685068c26
examples: Similar changes esp_matter_rainmaker: Adding rainmaker namespace and similar IDs instead of macros.
104 lines
3.4 KiB
C++
104 lines
3.4 KiB
C++
/*
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This example code is in the Public Domain (or CC0 licensed, at your option.)
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Unless required by applicable law or agreed to in writing, this
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software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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CONDITIONS OF ANY KIND, either express or implied.
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*/
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#include <esp_log.h>
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#include <stdlib.h>
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#include <string.h>
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#include <device.h>
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#include <esp_matter.h>
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#include <light_driver.h>
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#include <app_priv.h>
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using namespace esp_matter;
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static const char *TAG = "app_driver";
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extern int light_endpoint_id;
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/* Do any conversions/remapping for the actual value here */
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static esp_err_t app_driver_light_set_power(esp_matter_attr_val_t *val)
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{
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return light_driver_set_power(val->val.b);
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}
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static esp_err_t app_driver_light_set_brightness(esp_matter_attr_val_t *val)
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{
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int value = REMAP_TO_RANGE(val->val.u8, MATTER_BRIGHTNESS, STANDARD_BRIGHTNESS);
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return light_driver_set_brightness(value);
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}
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static esp_err_t app_driver_light_set_hue(esp_matter_attr_val_t *val)
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{
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int value = REMAP_TO_RANGE(val->val.u8, MATTER_HUE, STANDARD_HUE);
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return light_driver_set_hue(value);
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}
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static esp_err_t app_driver_light_set_saturation(esp_matter_attr_val_t *val)
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{
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int value = REMAP_TO_RANGE(val->val.u8, MATTER_SATURATION, STANDARD_SATURATION);
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return light_driver_set_saturation(value);
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}
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esp_err_t app_driver_attribute_update(int endpoint_id, int cluster_id, int attribute_id, esp_matter_attr_val_t *val)
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{
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esp_err_t err = ESP_OK;
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if (endpoint_id == light_endpoint_id) {
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if (cluster_id == OnOff::Id) {
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if (attribute_id == OnOff::Attributes::OnOff::Id) {
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err = app_driver_light_set_power(val);
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}
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} else if (cluster_id == LevelControl::Id) {
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if (attribute_id == LevelControl::Attributes::CurrentLevel::Id) {
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err = app_driver_light_set_brightness(val);
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}
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} else if (cluster_id == ColorControl::Id) {
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if (attribute_id == ColorControl::Attributes::CurrentHue::Id) {
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err = app_driver_light_set_hue(val);
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} else if (attribute_id == ColorControl::Attributes::CurrentSaturation::Id) {
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err = app_driver_light_set_saturation(val);
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}
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}
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}
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return err;
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}
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static esp_err_t app_driver_attribute_set_defaults()
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{
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/* Get the default value (current value) from esp_matter and update the app_driver */
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esp_err_t err = ESP_OK;
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node_t *node = node::get();
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endpoint_t *endpoint = endpoint::get_first(node);
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while (endpoint) {
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int endpoint_id = endpoint::get_id(endpoint);
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cluster_t *cluster = cluster::get_first(endpoint);
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while (cluster) {
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int cluster_id = cluster::get_id(cluster);
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attribute_t *attribute = attribute::get_first(cluster);
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while (attribute) {
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int attribute_id = attribute::get_id(attribute);
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esp_matter_attr_val_t val = esp_matter_invalid(NULL);
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err |= attribute::get_val(attribute, &val);
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err |= app_driver_attribute_update(endpoint_id, cluster_id, attribute_id, &val);
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attribute = attribute::get_next(attribute);
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}
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cluster = cluster::get_next(cluster);
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}
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endpoint = endpoint::get_next(endpoint);
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}
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return err;
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}
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esp_err_t app_driver_init()
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{
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ESP_LOGI(TAG, "Initialising driver");
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device_init();
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app_driver_attribute_set_defaults();
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return ESP_OK;
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}
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