- zlib from components - framebuffer for faster drawing - disable currently smartconfig Signed-off-by: Peter Siegmund <peter@rdkr.com>
426 lines
14 KiB
C
426 lines
14 KiB
C
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/******************************************************************************/
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/*** include files ***/
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/******************************************************************************/
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#include "epd_driver.h"
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#include "zlib.h"
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#include <esp_assert.h>
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#include <esp_heap_caps.h>
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#include <esp_log.h>
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#include <math.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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/******************************************************************************/
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/*** macro definitions ***/
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/******************************************************************************/
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/******************************************************************************/
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/*** type definitions ***/
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/******************************************************************************/
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typedef struct {
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uint8_t mask; /* char data will be bitwise AND with this */
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uint8_t lead; /* start bytes of current char in utf-8 encoded character */
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uint32_t beg; /* beginning of codepoint range */
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uint32_t end; /* end of codepoint range */
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int32_t
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bits_stored; /* the number of bits from the codepoint that fits in char */
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} utf_t;
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/******************************************************************************/
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/*** local function prototypes ***/
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/******************************************************************************/
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static inline int32_t min(int32_t x, int32_t y) {
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return x < y ? x : y;
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}
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static inline int32_t max(int32_t x, int32_t y) {
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return x > y ? x : y;
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}
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static int32_t utf8_len(const uint8_t ch);
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static uint32_t next_cp(uint8_t** string);
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static FontProperties font_properties_default();
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static void IRAM_ATTR draw_char(const GFXfont* font,
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uint8_t* buffer,
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int32_t* cursor_x,
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int32_t cursor_y,
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uint16_t buf_width,
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uint16_t buf_height,
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uint32_t cp,
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const FontProperties* props);
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/**
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* @brief Calculate the bounds of a character when drawn at (x, y), move the
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* cursor (*x) forward, adjust the given bounds.
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*/
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static void get_char_bounds(const GFXfont* font,
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uint32_t cp,
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int32_t* x,
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int32_t* y,
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int32_t* minx,
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int32_t* miny,
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int32_t* maxx,
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int32_t* maxy,
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const FontProperties* props);
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/******************************************************************************/
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/*** exported variables ***/
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/******************************************************************************/
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/******************************************************************************/
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/*** local variables ***/
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/******************************************************************************/
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/**
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* @brief UTF-8 decode inspired from rosetta code
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*
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* https://rosettacode.org/wiki/UTF-8_encode_and_decode#C
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*/
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static utf_t* utf[] = {
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/* mask lead beg end bits */
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[0] = &(utf_t){0b00111111, 0b10000000, 0, 0, 6},
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[1] = &(utf_t){0b01111111, 0b00000000, 0000, 0177, 7},
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[2] = &(utf_t){0b00011111, 0b11000000, 0200, 03777, 5},
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[3] = &(utf_t){0b00001111, 0b11100000, 04000, 0177777, 4},
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[4] = &(utf_t){0b00000111, 0b11110000, 0200000, 04177777, 3},
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&(utf_t){0},
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};
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/******************************************************************************/
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/*** exported functions ***/
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/******************************************************************************/
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void get_glyph(const GFXfont* font, uint32_t code_point, GFXglyph** glyph) {
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UnicodeInterval* intervals = font->intervals;
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*glyph = NULL;
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for (int32_t i = 0; i < font->interval_count; i++) {
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UnicodeInterval* interval = &intervals[i];
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if (code_point >= interval->first && code_point <= interval->last) {
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*glyph = &font->glyph[interval->offset + (code_point - interval->first)];
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return;
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}
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if (code_point < interval->first) {
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return;
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}
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}
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return;
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}
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void get_text_bounds(const GFXfont* font,
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const char* string,
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int32_t* x,
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int32_t* y,
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int32_t* x1,
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int32_t* y1,
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int32_t* w,
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int32_t* h,
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const FontProperties* properties) {
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FontProperties props;
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if (properties == NULL) {
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props = font_properties_default();
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} else {
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props = *properties;
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}
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if (*string == '\0') {
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*w = 0;
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*h = 0;
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*y1 = *y;
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*x1 = *x;
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return;
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}
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int32_t minx = 100000, miny = 100000, maxx = -1, maxy = -1;
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int32_t original_x = *x;
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uint32_t c;
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while ((c = next_cp((uint8_t**)&string))) {
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get_char_bounds(font, c, x, y, &minx, &miny, &maxx, &maxy, &props);
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}
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*x1 = min(original_x, minx);
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*w = maxx - *x1;
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*y1 = miny;
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*h = maxy - miny;
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}
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void write_mode(const GFXfont* font,
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const char* string,
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int32_t* cursor_x,
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int32_t* cursor_y,
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uint8_t* framebuffer,
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DrawMode_t mode,
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const FontProperties* properties) {
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if (*string == '\0')
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return;
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FontProperties props =
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(properties == NULL) ? font_properties_default() : *properties;
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int32_t x1 = 0, y1 = 0, w = 0, h = 0;
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int32_t tmp_cur_x = *cursor_x;
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int32_t tmp_cur_y = *cursor_y;
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get_text_bounds(font, string, &tmp_cur_x, &tmp_cur_y, &x1, &y1, &w, &h,
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&props);
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uint8_t* buffer;
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int32_t buf_width;
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int32_t buf_height;
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int32_t baseline_height = *cursor_y - y1;
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// The local cursor position:
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// 0, if drawing to a local temporary buffer
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// the given cursor position, if drawing to a full frame buffer
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int32_t local_cursor_x = 0;
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int32_t local_cursor_y = 0;
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if (framebuffer == NULL) {
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buf_width = (w / 2 + w % 2);
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buf_height = h;
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buffer = (uint8_t*)malloc(buf_width * buf_height);
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memset(buffer, 255, buf_width * buf_height);
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local_cursor_y = buf_height - baseline_height;
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} else {
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buf_width = EPD_WIDTH / 2;
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buf_height = EPD_HEIGHT;
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buffer = framebuffer;
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local_cursor_x = *cursor_x;
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local_cursor_y = *cursor_y;
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}
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uint32_t c;
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int32_t cursor_x_init = local_cursor_x;
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int32_t cursor_y_init = local_cursor_y;
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uint8_t bg = props.bg_color;
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if (props.flags & DRAW_BACKGROUND) {
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for (int32_t l = 0; l < font->advance_y; l++) {
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epd_draw_hline(local_cursor_x,
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local_cursor_y - (font->advance_y - baseline_height) + l,
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w, bg << 4, buffer);
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}
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}
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while ((c = next_cp((uint8_t**)&string))) {
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draw_char(font, buffer, &local_cursor_x, local_cursor_y, buf_width,
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buf_height, c, &props);
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}
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*cursor_x += local_cursor_x - cursor_x_init;
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*cursor_y += local_cursor_y - cursor_y_init;
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if (framebuffer == NULL) {
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Rect_t area = {
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.x = x1, .y = *cursor_y - h + baseline_height, .width = w, .height = h};
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epd_draw_image(area, buffer, mode);
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free(buffer);
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}
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}
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void writeln(const GFXfont* font,
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const char* string,
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int32_t* cursor_x,
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int32_t* cursor_y,
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uint8_t* framebuffer) {
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return write_mode(font, string, cursor_x, cursor_y, framebuffer,
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BLACK_ON_WHITE, NULL);
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}
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void write_string(const GFXfont* font,
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const char* string,
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int32_t* cursor_x,
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int32_t* cursor_y,
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uint8_t* framebuffer) {
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char *token, *newstring, *tofree;
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if (string == NULL) {
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ESP_LOGE("font.c", "cannot draw a NULL string!");
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return;
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}
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tofree = newstring = strdup(string);
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if (newstring == NULL) {
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ESP_LOGE("font.c", "cannot allocate string copy!");
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return;
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}
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// taken from the strsep manpage
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int32_t line_start = *cursor_x;
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while ((token = strsep(&newstring, "\n")) != NULL) {
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*cursor_x = line_start;
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writeln(font, token, cursor_x, cursor_y, framebuffer);
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*cursor_y += font->advance_y;
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}
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free(tofree);
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}
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/******************************************************************************/
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/*** local functions ***/
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/******************************************************************************/
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static int32_t utf8_len(const uint8_t ch) {
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int32_t len = 0;
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for (utf_t** u = utf; *u; ++u) {
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if ((ch & ~(*u)->mask) == (*u)->lead) {
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break;
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}
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++len;
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}
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if (len > 4) { /* Malformed leading byte */
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assert("invalid unicode.");
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}
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return len;
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}
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static uint32_t next_cp(uint8_t** string) {
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if (**string == 0)
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return 0;
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int32_t bytes = utf8_len(**string);
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uint8_t* chr = *string;
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*string += bytes;
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int32_t shift = utf[0]->bits_stored * (bytes - 1);
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uint32_t codep = (*chr++ & utf[bytes]->mask) << shift;
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for (int32_t i = 1; i < bytes; ++i, ++chr) {
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shift -= utf[0]->bits_stored;
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codep |= ((uint8_t)*chr & utf[0]->mask) << shift;
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}
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return codep;
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}
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static FontProperties font_properties_default() {
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FontProperties props = {
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.fg_color = 0, .bg_color = 15, .fallback_glyph = 0, .flags = 0};
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return props;
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}
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static void IRAM_ATTR draw_char(const GFXfont* font,
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uint8_t* buffer,
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int32_t* cursor_x,
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int32_t cursor_y,
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uint16_t buf_width,
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uint16_t buf_height,
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uint32_t cp,
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const FontProperties* props) {
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GFXglyph* glyph;
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get_glyph(font, cp, &glyph);
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if (!glyph) {
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get_glyph(font, props->fallback_glyph, &glyph);
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}
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if (!glyph) {
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return;
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}
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uint32_t offset = glyph->data_offset;
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uint8_t width = glyph->width;
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uint8_t height = glyph->height;
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int32_t left = glyph->left;
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int32_t byte_width = (width / 2 + width % 2);
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unsigned long bitmap_size = byte_width * height;
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uint8_t* bitmap = NULL;
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if (font->compressed) {
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bitmap = (uint8_t*)malloc(bitmap_size);
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uncompress(bitmap, &bitmap_size, &font->bitmap[offset],
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glyph->compressed_size);
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} else {
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bitmap = &font->bitmap[offset];
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}
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uint8_t color_lut[16];
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for (int32_t c = 0; c < 16; c++) {
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int32_t color_difference =
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(int32_t)props->fg_color - (int32_t)props->bg_color;
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color_lut[c] = max(0, min(15, props->bg_color + c * color_difference / 15));
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}
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for (int32_t y = 0; y < height; y++) {
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int32_t yy = cursor_y - glyph->top + y;
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if (yy < 0 || yy >= buf_height) {
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continue;
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}
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int32_t start_pos = *cursor_x + left;
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bool byte_complete = start_pos % 2;
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int32_t x = max(0, -start_pos);
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int32_t max_x = min(start_pos + width, buf_width * 2);
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for (int32_t xx = start_pos; xx < max_x; xx++) {
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uint32_t buf_pos = yy * buf_width + xx / 2;
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uint8_t old = buffer[buf_pos];
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uint8_t bm = bitmap[y * byte_width + x / 2];
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if ((x & 1) == 0) {
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bm = bm & 0xF;
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} else {
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bm = bm >> 4;
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}
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if ((xx & 1) == 0) {
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buffer[buf_pos] = (old & 0xF0) | color_lut[bm];
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} else {
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buffer[buf_pos] = (old & 0x0F) | (color_lut[bm] << 4);
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}
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byte_complete = !byte_complete;
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x++;
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}
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}
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if (font->compressed) {
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free(bitmap);
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}
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*cursor_x += glyph->advance_x;
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}
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static void get_char_bounds(const GFXfont* font,
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uint32_t cp,
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int32_t* x,
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int32_t* y,
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int32_t* minx,
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int32_t* miny,
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int32_t* maxx,
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int32_t* maxy,
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const FontProperties* props) {
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GFXglyph* glyph;
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get_glyph(font, cp, &glyph);
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if (!glyph) {
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get_glyph(font, props->fallback_glyph, &glyph);
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}
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if (!glyph)
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return;
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int32_t x1 = *x + glyph->left;
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int32_t y1 = *y + (glyph->top - glyph->height);
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int32_t x2 = x1 + glyph->width;
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int32_t y2 = y1 + glyph->height;
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// background needs to be taken into account
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if (props->flags & DRAW_BACKGROUND) {
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*minx = min(*x, min(*minx, x1));
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*maxx = max(max(*x + glyph->advance_x, x2), *maxx);
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*miny = min(*y + font->descender, min(*miny, y1));
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*maxy = max(font->descender + font->advance_y, max(*maxy, y2));
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} else {
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if (x1 < *minx)
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*minx = x1;
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if (y1 < *miny)
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*miny = y1;
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if (x2 > *maxx)
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*maxx = x2;
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if (y2 > *maxy)
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*maxy = y2;
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}
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*x += glyph->advance_x;
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}
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/******************************************************************************/
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/*** END OF FILE ***/
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/******************************************************************************/ |