Files
Peter Siegmund ca68e9786c starting drawing text
- zlib from components
- framebuffer for faster drawing
- disable currently smartconfig

Signed-off-by: Peter Siegmund <peter@rdkr.com>
2024-06-06 21:56:47 +02:00

426 lines
14 KiB
C

/******************************************************************************/
/*** include files ***/
/******************************************************************************/
#include "epd_driver.h"
#include "zlib.h"
#include <esp_assert.h>
#include <esp_heap_caps.h>
#include <esp_log.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
/******************************************************************************/
/*** macro definitions ***/
/******************************************************************************/
/******************************************************************************/
/*** type definitions ***/
/******************************************************************************/
typedef struct {
uint8_t mask; /* char data will be bitwise AND with this */
uint8_t lead; /* start bytes of current char in utf-8 encoded character */
uint32_t beg; /* beginning of codepoint range */
uint32_t end; /* end of codepoint range */
int32_t
bits_stored; /* the number of bits from the codepoint that fits in char */
} utf_t;
/******************************************************************************/
/*** local function prototypes ***/
/******************************************************************************/
static inline int32_t min(int32_t x, int32_t y) {
return x < y ? x : y;
}
static inline int32_t max(int32_t x, int32_t y) {
return x > y ? x : y;
}
static int32_t utf8_len(const uint8_t ch);
static uint32_t next_cp(uint8_t** string);
static FontProperties font_properties_default();
static void IRAM_ATTR draw_char(const GFXfont* font,
uint8_t* buffer,
int32_t* cursor_x,
int32_t cursor_y,
uint16_t buf_width,
uint16_t buf_height,
uint32_t cp,
const FontProperties* props);
/**
* @brief Calculate the bounds of a character when drawn at (x, y), move the
* cursor (*x) forward, adjust the given bounds.
*/
static void get_char_bounds(const GFXfont* font,
uint32_t cp,
int32_t* x,
int32_t* y,
int32_t* minx,
int32_t* miny,
int32_t* maxx,
int32_t* maxy,
const FontProperties* props);
/******************************************************************************/
/*** exported variables ***/
/******************************************************************************/
/******************************************************************************/
/*** local variables ***/
/******************************************************************************/
/**
* @brief UTF-8 decode inspired from rosetta code
*
* https://rosettacode.org/wiki/UTF-8_encode_and_decode#C
*/
static utf_t* utf[] = {
/* mask lead beg end bits */
[0] = &(utf_t){0b00111111, 0b10000000, 0, 0, 6},
[1] = &(utf_t){0b01111111, 0b00000000, 0000, 0177, 7},
[2] = &(utf_t){0b00011111, 0b11000000, 0200, 03777, 5},
[3] = &(utf_t){0b00001111, 0b11100000, 04000, 0177777, 4},
[4] = &(utf_t){0b00000111, 0b11110000, 0200000, 04177777, 3},
&(utf_t){0},
};
/******************************************************************************/
/*** exported functions ***/
/******************************************************************************/
void get_glyph(const GFXfont* font, uint32_t code_point, GFXglyph** glyph) {
UnicodeInterval* intervals = font->intervals;
*glyph = NULL;
for (int32_t i = 0; i < font->interval_count; i++) {
UnicodeInterval* interval = &intervals[i];
if (code_point >= interval->first && code_point <= interval->last) {
*glyph = &font->glyph[interval->offset + (code_point - interval->first)];
return;
}
if (code_point < interval->first) {
return;
}
}
return;
}
void get_text_bounds(const GFXfont* font,
const char* string,
int32_t* x,
int32_t* y,
int32_t* x1,
int32_t* y1,
int32_t* w,
int32_t* h,
const FontProperties* properties) {
FontProperties props;
if (properties == NULL) {
props = font_properties_default();
} else {
props = *properties;
}
if (*string == '\0') {
*w = 0;
*h = 0;
*y1 = *y;
*x1 = *x;
return;
}
int32_t minx = 100000, miny = 100000, maxx = -1, maxy = -1;
int32_t original_x = *x;
uint32_t c;
while ((c = next_cp((uint8_t**)&string))) {
get_char_bounds(font, c, x, y, &minx, &miny, &maxx, &maxy, &props);
}
*x1 = min(original_x, minx);
*w = maxx - *x1;
*y1 = miny;
*h = maxy - miny;
}
void write_mode(const GFXfont* font,
const char* string,
int32_t* cursor_x,
int32_t* cursor_y,
uint8_t* framebuffer,
DrawMode_t mode,
const FontProperties* properties) {
if (*string == '\0')
return;
FontProperties props =
(properties == NULL) ? font_properties_default() : *properties;
int32_t x1 = 0, y1 = 0, w = 0, h = 0;
int32_t tmp_cur_x = *cursor_x;
int32_t tmp_cur_y = *cursor_y;
get_text_bounds(font, string, &tmp_cur_x, &tmp_cur_y, &x1, &y1, &w, &h,
&props);
uint8_t* buffer;
int32_t buf_width;
int32_t buf_height;
int32_t baseline_height = *cursor_y - y1;
// The local cursor position:
// 0, if drawing to a local temporary buffer
// the given cursor position, if drawing to a full frame buffer
int32_t local_cursor_x = 0;
int32_t local_cursor_y = 0;
if (framebuffer == NULL) {
buf_width = (w / 2 + w % 2);
buf_height = h;
buffer = (uint8_t*)malloc(buf_width * buf_height);
memset(buffer, 255, buf_width * buf_height);
local_cursor_y = buf_height - baseline_height;
} else {
buf_width = EPD_WIDTH / 2;
buf_height = EPD_HEIGHT;
buffer = framebuffer;
local_cursor_x = *cursor_x;
local_cursor_y = *cursor_y;
}
uint32_t c;
int32_t cursor_x_init = local_cursor_x;
int32_t cursor_y_init = local_cursor_y;
uint8_t bg = props.bg_color;
if (props.flags & DRAW_BACKGROUND) {
for (int32_t l = 0; l < font->advance_y; l++) {
epd_draw_hline(local_cursor_x,
local_cursor_y - (font->advance_y - baseline_height) + l,
w, bg << 4, buffer);
}
}
while ((c = next_cp((uint8_t**)&string))) {
draw_char(font, buffer, &local_cursor_x, local_cursor_y, buf_width,
buf_height, c, &props);
}
*cursor_x += local_cursor_x - cursor_x_init;
*cursor_y += local_cursor_y - cursor_y_init;
if (framebuffer == NULL) {
Rect_t area = {
.x = x1, .y = *cursor_y - h + baseline_height, .width = w, .height = h};
epd_draw_image(area, buffer, mode);
free(buffer);
}
}
void writeln(const GFXfont* font,
const char* string,
int32_t* cursor_x,
int32_t* cursor_y,
uint8_t* framebuffer) {
return write_mode(font, string, cursor_x, cursor_y, framebuffer,
BLACK_ON_WHITE, NULL);
}
void write_string(const GFXfont* font,
const char* string,
int32_t* cursor_x,
int32_t* cursor_y,
uint8_t* framebuffer) {
char *token, *newstring, *tofree;
if (string == NULL) {
ESP_LOGE("font.c", "cannot draw a NULL string!");
return;
}
tofree = newstring = strdup(string);
if (newstring == NULL) {
ESP_LOGE("font.c", "cannot allocate string copy!");
return;
}
// taken from the strsep manpage
int32_t line_start = *cursor_x;
while ((token = strsep(&newstring, "\n")) != NULL) {
*cursor_x = line_start;
writeln(font, token, cursor_x, cursor_y, framebuffer);
*cursor_y += font->advance_y;
}
free(tofree);
}
/******************************************************************************/
/*** local functions ***/
/******************************************************************************/
static int32_t utf8_len(const uint8_t ch) {
int32_t len = 0;
for (utf_t** u = utf; *u; ++u) {
if ((ch & ~(*u)->mask) == (*u)->lead) {
break;
}
++len;
}
if (len > 4) { /* Malformed leading byte */
assert("invalid unicode.");
}
return len;
}
static uint32_t next_cp(uint8_t** string) {
if (**string == 0)
return 0;
int32_t bytes = utf8_len(**string);
uint8_t* chr = *string;
*string += bytes;
int32_t shift = utf[0]->bits_stored * (bytes - 1);
uint32_t codep = (*chr++ & utf[bytes]->mask) << shift;
for (int32_t i = 1; i < bytes; ++i, ++chr) {
shift -= utf[0]->bits_stored;
codep |= ((uint8_t)*chr & utf[0]->mask) << shift;
}
return codep;
}
static FontProperties font_properties_default() {
FontProperties props = {
.fg_color = 0, .bg_color = 15, .fallback_glyph = 0, .flags = 0};
return props;
}
static void IRAM_ATTR draw_char(const GFXfont* font,
uint8_t* buffer,
int32_t* cursor_x,
int32_t cursor_y,
uint16_t buf_width,
uint16_t buf_height,
uint32_t cp,
const FontProperties* props) {
GFXglyph* glyph;
get_glyph(font, cp, &glyph);
if (!glyph) {
get_glyph(font, props->fallback_glyph, &glyph);
}
if (!glyph) {
return;
}
uint32_t offset = glyph->data_offset;
uint8_t width = glyph->width;
uint8_t height = glyph->height;
int32_t left = glyph->left;
int32_t byte_width = (width / 2 + width % 2);
unsigned long bitmap_size = byte_width * height;
uint8_t* bitmap = NULL;
if (font->compressed) {
bitmap = (uint8_t*)malloc(bitmap_size);
uncompress(bitmap, &bitmap_size, &font->bitmap[offset],
glyph->compressed_size);
} else {
bitmap = &font->bitmap[offset];
}
uint8_t color_lut[16];
for (int32_t c = 0; c < 16; c++) {
int32_t color_difference =
(int32_t)props->fg_color - (int32_t)props->bg_color;
color_lut[c] = max(0, min(15, props->bg_color + c * color_difference / 15));
}
for (int32_t y = 0; y < height; y++) {
int32_t yy = cursor_y - glyph->top + y;
if (yy < 0 || yy >= buf_height) {
continue;
}
int32_t start_pos = *cursor_x + left;
bool byte_complete = start_pos % 2;
int32_t x = max(0, -start_pos);
int32_t max_x = min(start_pos + width, buf_width * 2);
for (int32_t xx = start_pos; xx < max_x; xx++) {
uint32_t buf_pos = yy * buf_width + xx / 2;
uint8_t old = buffer[buf_pos];
uint8_t bm = bitmap[y * byte_width + x / 2];
if ((x & 1) == 0) {
bm = bm & 0xF;
} else {
bm = bm >> 4;
}
if ((xx & 1) == 0) {
buffer[buf_pos] = (old & 0xF0) | color_lut[bm];
} else {
buffer[buf_pos] = (old & 0x0F) | (color_lut[bm] << 4);
}
byte_complete = !byte_complete;
x++;
}
}
if (font->compressed) {
free(bitmap);
}
*cursor_x += glyph->advance_x;
}
static void get_char_bounds(const GFXfont* font,
uint32_t cp,
int32_t* x,
int32_t* y,
int32_t* minx,
int32_t* miny,
int32_t* maxx,
int32_t* maxy,
const FontProperties* props) {
GFXglyph* glyph;
get_glyph(font, cp, &glyph);
if (!glyph) {
get_glyph(font, props->fallback_glyph, &glyph);
}
if (!glyph)
return;
int32_t x1 = *x + glyph->left;
int32_t y1 = *y + (glyph->top - glyph->height);
int32_t x2 = x1 + glyph->width;
int32_t y2 = y1 + glyph->height;
// background needs to be taken into account
if (props->flags & DRAW_BACKGROUND) {
*minx = min(*x, min(*minx, x1));
*maxx = max(max(*x + glyph->advance_x, x2), *maxx);
*miny = min(*y + font->descender, min(*miny, y1));
*maxy = max(font->descender + font->advance_y, max(*maxy, y2));
} else {
if (x1 < *minx)
*minx = x1;
if (y1 < *miny)
*miny = y1;
if (x2 > *maxx)
*maxx = x2;
if (y2 > *maxy)
*maxy = y2;
}
*x += glyph->advance_x;
}
/******************************************************************************/
/*** END OF FILE ***/
/******************************************************************************/