some tweaks
still non playable cartridges Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
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@@ -39,6 +39,7 @@ public:
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// Notify listeners that game state has changed
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void notifyStateChanged();
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void rebuildPlayerInventory();
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lua_State* getLuaState() const { return m_luaState; }
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int getCartridgeRef() const { return m_cartridgeRef; }
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@@ -64,6 +65,8 @@ private:
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double m_playerLng = 0.0;
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double m_playerAlt = 0.0;
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bool m_isProcessing = false;
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wxDECLARE_EVENT_TABLE();
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};
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