initial commit
Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
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102
libs/wxWidgets-3.3.1/include/wx/imaglist.h
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102
libs/wxWidgets-3.3.1/include/wx/imaglist.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/imaglist.h
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// Purpose: wxImageList base header
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// Author: Julian Smart
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// Created:
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_IMAGLIST_H_BASE_
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#define _WX_IMAGLIST_H_BASE_
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#include "wx/defs.h"
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#include "wx/bitmap.h"
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class WXDLLIMPEXP_FWD_CORE wxDC;
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class WXDLLIMPEXP_FWD_CORE wxIcon;
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class WXDLLIMPEXP_FWD_CORE wxColour;
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/*
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* wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
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* images for their items by an index into an image list.
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* A wxImageList is capable of creating images with optional masks from
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* a variety of sources - a single bitmap plus a colour to indicate the mask,
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* two bitmaps, or an icon.
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*
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* Image lists can also create and draw images used for drag and drop functionality.
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* This is not yet implemented in wxImageList. We need to discuss a generic API
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* for doing drag and drop.
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* See below for candidate functions and an explanation of how they might be
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* used.
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*/
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// Flag values for Set/GetImageList
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enum
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{
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wxIMAGE_LIST_NORMAL, // Normal icons
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wxIMAGE_LIST_SMALL, // Small icons
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wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
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};
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// Flags for Draw
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#define wxIMAGELIST_DRAW_NORMAL 0x0001
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#define wxIMAGELIST_DRAW_TRANSPARENT 0x0002
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#define wxIMAGELIST_DRAW_SELECTED 0x0004
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#define wxIMAGELIST_DRAW_FOCUSED 0x0008
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// Define the interface of platform-specific wxImageList class.
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class WXDLLIMPEXP_CORE wxImageListBase : public wxObject
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{
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public:
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/*
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This class should provide default ctor as well as the following ctor:
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wxImageList(int width, int height, bool mask = true, int initialCount = 1)
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and Create() member function taking the same parameters and returning
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bool.
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*/
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virtual void Destroy() = 0;
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// Returns the size the image list was created with.
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wxSize GetSize() const { return m_size; }
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virtual int GetImageCount() const = 0;
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virtual bool GetSize(int index, int &width, int &height) const = 0;
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virtual int Add(const wxBitmap& bitmap) = 0;
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virtual int Add(const wxBitmap& bitmap, const wxBitmap& mask) = 0;
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virtual int Add(const wxBitmap& bitmap, const wxColour& maskColour) = 0;
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virtual bool Replace(int index,
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const wxBitmap& bitmap,
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const wxBitmap& mask = wxNullBitmap) = 0;
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virtual bool Remove(int index) = 0;
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virtual bool RemoveAll() = 0;
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virtual bool Draw(int index, wxDC& dc, int x, int y,
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int flags = wxIMAGELIST_DRAW_NORMAL,
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bool solidBackground = false) = 0;
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virtual wxBitmap GetBitmap(int index) const = 0;
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virtual wxIcon GetIcon(int index) const = 0;
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protected:
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// Size of a single bitmap in the list in physical pixels.
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wxSize m_size;
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bool m_useMask = false;
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};
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#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
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#include "wx/msw/imaglist.h"
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#define wxHAS_NATIVE_IMAGELIST
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#else
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#include "wx/generic/imaglist.h"
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#endif
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#endif // _WX_IMAGLIST_H_BASE_
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