initial commit
Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
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139
libs/wxWidgets-3.3.1/include/wx/msw/ole/automtn.h
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139
libs/wxWidgets-3.3.1/include/wx/msw/ole/automtn.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/ole/automtn.h
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// Purpose: OLE automation utilities
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// Author: Julian Smart
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// Created: 11/6/98
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// Copyright: (c) 1998, Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_AUTOMTN_H_
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#define _WX_AUTOMTN_H_
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#include "wx/defs.h"
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#if wxUSE_OLE_AUTOMATION
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#include "wx/object.h"
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#include "wx/variant.h"
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typedef void WXIDISPATCH;
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typedef unsigned short* WXBSTR;
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typedef unsigned long WXLCID;
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#ifdef GetObject
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#undef GetObject
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#endif
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// Flags used with wxAutomationObject::GetInstance()
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enum wxAutomationInstanceFlags
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{
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// Only use the existing instance, never create a new one.
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wxAutomationInstance_UseExistingOnly = 0,
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// Create a new instance if there are no existing ones.
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wxAutomationInstance_CreateIfNeeded = 1,
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// Do not log errors if we failed to get the existing instance because none
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// is available.
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wxAutomationInstance_SilentIfNone = 2
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};
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/*
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* wxAutomationObject
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* Wraps up an IDispatch pointer and invocation; does variant conversion.
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*/
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class WXDLLIMPEXP_CORE wxAutomationObject: public wxObject
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{
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public:
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wxAutomationObject(WXIDISPATCH* dispatchPtr = nullptr);
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virtual ~wxAutomationObject();
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// Set/get dispatch pointer
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void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; }
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WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; }
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bool IsOk() const { return m_dispatchPtr != nullptr; }
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// Get a dispatch pointer from the current object associated
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// with a ProgID, such as "Excel.Application"
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bool GetInstance(const wxString& progId,
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int flags = wxAutomationInstance_CreateIfNeeded) const;
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// Get a dispatch pointer from a new instance of the class
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bool CreateInstance(const wxString& progId) const;
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// Low-level invocation function. Pass either an array of variants,
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// or an array of pointers to variants.
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bool Invoke(const wxString& member, int action,
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wxVariant& retValue, int noArgs, wxVariant args[], const wxVariant* ptrArgs[] = nullptr) const;
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// Invoke a member function
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wxVariant CallMethod(const wxString& method, int noArgs, wxVariant args[]);
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wxVariant CallMethodArray(const wxString& method, int noArgs, const wxVariant **args);
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// Convenience function
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wxVariant CallMethod(const wxString& method,
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const wxVariant& arg1 = wxNullVariant, const wxVariant& arg2 = wxNullVariant,
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const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
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const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
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// Get/Put property
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wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = nullptr) const;
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wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const;
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wxVariant GetProperty(const wxString& property,
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const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
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const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
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const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
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bool PutPropertyArray(const wxString& property, int noArgs, const wxVariant **args);
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bool PutProperty(const wxString& property, int noArgs, wxVariant args[]) ;
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bool PutProperty(const wxString& property,
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const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
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const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant,
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const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
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// Uses DISPATCH_PROPERTYGET
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// and returns a dispatch pointer. The calling code should call Release
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// on the pointer, though this could be implicit by constructing a wxAutomationObject
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// with it and letting the destructor call Release.
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WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, wxVariant args[]) const;
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WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, const wxVariant **args) const;
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// A way of initialising another wxAutomationObject with a dispatch object,
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// without having to deal with nasty IDispatch pointers.
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bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = nullptr) const;
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bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const;
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// Returns the locale identifier used in automation calls. The default is
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// LOCALE_SYSTEM_DEFAULT. Objects obtained by GetObject() inherit the
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// locale identifier from the one that created them.
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WXLCID GetLCID() const;
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// Sets the locale identifier to be used in automation calls performed by
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// this object. The default is LOCALE_SYSTEM_DEFAULT.
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void SetLCID(WXLCID lcid);
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// Returns the flags used for conversions between wxVariant and OLE
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// VARIANT, see wxOleConvertVariantFlags. The default value is
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// wxOleConvertVariant_Default but all the objects obtained by GetObject()
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// inherit the flags from the one that created them.
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long GetConvertVariantFlags() const;
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// Sets the flags used for conversions between wxVariant and OLE VARIANT,
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// see wxOleConvertVariantFlags (default is wxOleConvertVariant_Default.
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void SetConvertVariantFlags(long flags);
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public: // public for compatibility only, don't use m_dispatchPtr directly.
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WXIDISPATCH* m_dispatchPtr;
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private:
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WXLCID m_lcid;
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long m_convertVariantFlags;
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wxDECLARE_NO_COPY_CLASS(wxAutomationObject);
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};
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#endif // wxUSE_OLE_AUTOMATION
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#endif // _WX_AUTOMTN_H_
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