initial commit
Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
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203
libs/wxWidgets-3.3.1/include/wx/sckaddr.h
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203
libs/wxWidgets-3.3.1/include/wx/sckaddr.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/sckaddr.h
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// Purpose: Network address classes
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// Author: Guilhem Lavaux
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// Modified by: Vadim Zeitlin to switch to wxSockAddressImpl implementation
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// Created: 26/04/1997
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// Copyright: (c) 1997, 1998 Guilhem Lavaux
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// (c) 2008, 2009 Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SCKADDR_H_
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#define _WX_SCKADDR_H_
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#include "wx/defs.h"
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#if wxUSE_SOCKETS
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#include "wx/object.h"
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#include "wx/string.h"
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class wxSockAddressImpl;
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// forward declare it instead of including the system headers defining it which
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// can bring in <windows.h> under Windows which we don't want to include from
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// public wx headers
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struct sockaddr;
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// Any socket address kind
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class WXDLLIMPEXP_NET wxSockAddress : public wxObject
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{
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public:
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enum Family
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{
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NONE,
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IPV4,
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IPV6,
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UNIX
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};
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wxSockAddress();
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wxSockAddress(const wxSockAddress& other);
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virtual ~wxSockAddress();
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wxSockAddress& operator=(const wxSockAddress& other);
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virtual void Clear();
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virtual Family Type() = 0;
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// accessors for the low level address represented by this object
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const sockaddr *GetAddressData() const;
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int GetAddressDataLen() const;
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// we need to be able to create copies of the addresses polymorphically
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// (i.e. without knowing the exact address class)
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wxNODISCARD virtual wxSockAddress *Clone() const = 0;
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// implementation only, don't use
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const wxSockAddressImpl& GetAddress() const { return *m_impl; }
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void SetAddress(const wxSockAddressImpl& address);
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protected:
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wxSockAddressImpl *m_impl;
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private:
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void Init();
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wxDECLARE_ABSTRACT_CLASS(wxSockAddress);
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};
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// An IP address (either IPv4 or IPv6)
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class WXDLLIMPEXP_NET wxIPaddress : public wxSockAddress
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{
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public:
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bool operator==(const wxIPaddress& addr) const;
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bool Hostname(const wxString& name);
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bool Service(const wxString& name);
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bool Service(unsigned short port);
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bool LocalHost();
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virtual bool IsLocalHost() const = 0;
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bool AnyAddress();
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virtual wxString IPAddress() const = 0;
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wxString Hostname() const;
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unsigned short Service() const;
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wxString OrigHostname() const { return m_origHostname; }
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protected:
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// get m_impl initialized to the right family if it hadn't been done yet
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wxSockAddressImpl& GetImpl();
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const wxSockAddressImpl& GetImpl() const
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{
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return const_cast<wxIPaddress *>(this)->GetImpl();
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}
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// host name originally passed to Hostname()
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wxString m_origHostname;
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private:
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// create the wxSockAddressImpl object of the correct family if it's
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// currently uninitialized
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virtual void DoInitImpl() = 0;
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wxDECLARE_ABSTRACT_CLASS(wxIPaddress);
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};
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// An IPv4 address
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class WXDLLIMPEXP_NET wxIPV4address : public wxIPaddress
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{
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public:
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// implement wxSockAddress pure virtuals:
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virtual Family Type() override { return IPV4; }
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wxNODISCARD virtual wxSockAddress *Clone() const override { return new wxIPV4address(*this); }
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// implement wxIPaddress pure virtuals:
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virtual bool IsLocalHost() const override;
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virtual wxString IPAddress() const override;
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// IPv4-specific methods:
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bool Hostname(unsigned long addr);
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// make base class methods hidden by our overload visible
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using wxIPaddress::Hostname;
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bool BroadcastAddress();
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private:
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virtual void DoInitImpl() override;
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wxDECLARE_DYNAMIC_CLASS(wxIPV4address);
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};
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#if wxUSE_IPV6
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// An IPv6 address
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class WXDLLIMPEXP_NET wxIPV6address : public wxIPaddress
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{
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public:
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// implement wxSockAddress pure virtuals:
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virtual Family Type() override { return IPV6; }
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wxNODISCARD virtual wxSockAddress *Clone() const override { return new wxIPV6address(*this); }
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// implement wxIPaddress pure virtuals:
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virtual bool IsLocalHost() const override;
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virtual wxString IPAddress() const override;
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// IPv6-specific methods:
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bool Hostname(unsigned char addr[16]);
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using wxIPaddress::Hostname;
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private:
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virtual void DoInitImpl() override;
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wxDECLARE_DYNAMIC_CLASS(wxIPV6address);
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};
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#endif // wxUSE_IPV6
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// Unix domain sockets are only available under, well, Unix
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#if defined(__UNIX__) && !defined(__WINDOWS__) && !defined(__WINE__)
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#define wxHAS_UNIX_DOMAIN_SOCKETS
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#endif
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#ifdef wxHAS_UNIX_DOMAIN_SOCKETS
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// A Unix domain socket address
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class WXDLLIMPEXP_NET wxUNIXaddress : public wxSockAddress
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{
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public:
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void Filename(const wxString& name);
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wxString Filename() const;
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virtual Family Type() override { return UNIX; }
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wxNODISCARD virtual wxSockAddress *Clone() const override { return new wxUNIXaddress(*this); }
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private:
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wxSockAddressImpl& GetUNIX();
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const wxSockAddressImpl& GetUNIX() const
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{
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return const_cast<wxUNIXaddress *>(this)->GetUNIX();
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}
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wxDECLARE_DYNAMIC_CLASS(wxUNIXaddress);
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};
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#endif // wxHAS_UNIX_DOMAIN_SOCKETS
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#endif // wxUSE_SOCKETS
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#endif // _WX_SCKADDR_H_
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