initial commit

Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
This commit is contained in:
2025-10-31 23:37:30 +01:00
commit bf6b52fd94
9654 changed files with 4035664 additions and 0 deletions

View File

@@ -0,0 +1,39 @@
/////////////////////////////////////////////////////////////////////////////
// Name: link.h
// Purpose: interface of global functions
// Author: wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/** @addtogroup group_funcmacro_byteorder */
///@{
/**
This macro can be used in conjunction with the wxFORCE_LINK_MODULE() macro
to force the linker to include in its output a specific object file.
In particular, you should use this macro in the source file which you want
to force for inclusion. The @c moduleName needs to be a name not already in
use in other wxFORCE_LINK_THIS_MODULE() macros, but is not required to be
e.g. the same name of the source file (even if it's a good choice).
@header{wx/link.h}
*/
#define wxFORCE_LINK_THIS_MODULE( moduleName )
/**
This macro can be used in conjunction with the wxFORCE_LINK_THIS_MODULE()
macro to force the linker to include in its output a specific object file.
In particular, you should use this macro in a source file which you know
for sure is linked in the output (e.g. the source file containing the
@c main() of your app). The @c moduleName is the name of the module you
want to forcefully link (i.e. the name you used in the relative
wxFORCE_LINK_THIS_MODULE() macro.
@header{wx/link.h}
*/
#define wxFORCE_LINK_MODULE( moduleName )
///@}