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Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
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181
libs/wxWidgets-3.3.1/interface/wx/srchctrl.h
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181
libs/wxWidgets-3.3.1/interface/wx/srchctrl.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: srchctrl.h
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// Purpose: interface of wxSearchCtrl
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxSearchCtrl
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A search control is a composite control with a search button, a text
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control, and a cancel button.
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This control is implemented natively under macOS and GTK 3.6 or later and
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generically for all the other platforms.
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Please note that this class provides many wxTextCtrl-like methods, but does
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_not_ necessarily derive from wxTextCtrl in all ports (it actually only does
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so in the MacOSX version currently). Only the methods defined in the wxTextEntry
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interface class are guaranteed to be available under all platforms.
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@beginStyleTable
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@style{wxTE_PROCESS_TAB}
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The control will receive @c wxEVT_CHAR events for TAB pressed -
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normally, TAB is used for passing to the next control in a dialog
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instead. For the control created with this style, you can still use
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Ctrl-Enter to pass to the next control from the keyboard.
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@style{wxTE_NOHIDESEL}
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By default, the Windows text control doesn't show the selection
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when it doesn't have focus - use this style to force it to always
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show it. It doesn't do anything under other platforms.
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@style{wxTE_LEFT}
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The text in the control will be left-justified (default).
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@style{wxTE_CENTRE}
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The text in the control will be centered (currently wxMSW and
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wxGTK2 only).
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@style{wxTE_RIGHT}
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The text in the control will be right-justified (currently wxMSW
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and wxGTK2 only).
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@style{wxTE_CAPITALIZE}
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On PocketPC and Smartphone, causes the first letter to be
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capitalized.
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@endStyleTable
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@beginEventEmissionTable{wxCommandEvent}
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To react to the changes in the control contents, use wxEVT_TEXT event, just
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as you would do with wxTextCtrl. However it is recommended to use
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wxEVT_SEARCH to actually start searching to avoid doing it too soon, while
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the user is still typing (note that wxEVT_SEARCH is also triggered by
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pressing Enter in the control).
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@event{EVT_SEARCH(id, func)}
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Respond to a @c wxEVT_SEARCH event, generated when the
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search button is clicked. Note that this does not initiate a search on
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its own, you need to perform the appropriate action in your event
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handler. You may use @code event.GetString() @endcode to retrieve the
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string to search for in the event handler code.
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@event{EVT_SEARCH_CANCEL(id, func)}
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Respond to a @c wxEVT_SEARCH_CANCEL event, generated when the
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cancel button is clicked.
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@endEventTable
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@library{wxcore}
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@category{ctrl}
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@appearance{searchctrl}
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@see wxTextCtrl
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*/
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class wxSearchCtrl : public wxControl, public wxTextEntry
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{
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public:
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/**
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Default constructor
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*/
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wxSearchCtrl();
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/**
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Constructor, creating and showing a text control.
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@param parent
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Parent window. Should not be @NULL.
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@param id
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Control identifier. A value of -1 denotes a default value.
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@param value
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Default text value.
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@param pos
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Text control position.
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@param size
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Text control size.
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@param style
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Window style. See wxSearchCtrl.
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@param validator
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Window validator.
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@param name
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Window name.
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@see wxTextCtrl::Create, wxValidator
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*/
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wxSearchCtrl(wxWindow* parent, wxWindowID id,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxSearchCtrlNameStr);
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/**
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Destructor, destroying the search control.
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*/
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virtual ~wxSearchCtrl();
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bool Create(wxWindow* parent, wxWindowID id,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxSearchCtrlNameStr);
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/**
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Returns a pointer to the search control's menu object or @NULL if there is no
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menu attached.
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*/
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virtual wxMenu* GetMenu();
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/**
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Returns the search button visibility value.
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If there is a menu attached, the search button will be visible regardless of
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the search button visibility value.
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*/
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virtual bool IsSearchButtonVisible() const;
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/**
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Returns the cancel button's visibility state.
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*/
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virtual bool IsCancelButtonVisible() const;
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/**
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Sets the search control's menu object.
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If there is already a menu associated with the search control it is deleted.
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@param menu
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Menu to attach to the search control.
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*/
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virtual void SetMenu(wxMenu* menu);
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/**
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Shows or hides the cancel button.
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Note that this function does nothing in the native GTK version of the
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control: "Cancel" button is always shown automatically if the control
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is not empty and hidden if it is empty.
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*/
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virtual void ShowCancelButton(bool show);
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/**
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Sets the search button visibility value on the search control.
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If there is a menu attached, the search button will be visible regardless of
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the search button visibility value.
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Note that this function does nothing in the native GTK version of the
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control: "Search" button is always shown there.
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*/
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virtual void ShowSearchButton(bool show);
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/**
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Set the text to be displayed in the search control when the user has
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not yet typed anything in it.
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*/
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void SetDescriptiveText(const wxString& text);
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/**
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Return the text displayed when there is not yet any user input.
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*/
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wxString GetDescriptiveText() const;
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};
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wxEventType wxEVT_SEARCH_CANCEL;
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wxEventType wxEVT_SEARCH;
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