initial commit
Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
This commit is contained in:
223
libs/wxWidgets-3.3.1/interface/wx/timer.h
Normal file
223
libs/wxWidgets-3.3.1/interface/wx/timer.h
Normal file
@@ -0,0 +1,223 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: timer.h
|
||||
// Purpose: interface of wxTimer
|
||||
// Author: wxWidgets team
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// generate notifications periodically until the timer is stopped (default)
|
||||
#define wxTIMER_CONTINUOUS false
|
||||
|
||||
// only send the notification once and then stop the timer
|
||||
#define wxTIMER_ONE_SHOT true
|
||||
|
||||
wxEventType wxEVT_TIMER;
|
||||
|
||||
|
||||
/**
|
||||
@class wxTimer
|
||||
|
||||
The wxTimer class allows you to execute code at specified intervals.
|
||||
Its precision is platform-dependent, but in general will not be better than
|
||||
@c 1ms nor worse than @c 1s.
|
||||
|
||||
There are three different ways to use this class:
|
||||
|
||||
- You may derive a new class from wxTimer and override the
|
||||
wxTimer::Notify member to perform the required action.
|
||||
- You may redirect the notifications to any wxEvtHandler derived object by
|
||||
using the non-default constructor or wxTimer::SetOwner.
|
||||
Then Bind() @c wxEVT_TIMER (or use the @c EVT_TIMER macro) to connect it to
|
||||
the event handler which will receive wxTimerEvent notifications.
|
||||
- You may use a derived class and Bind() @c wxEVT_TIMER to connect it to
|
||||
an event handler defined in the derived class. If the default constructor
|
||||
is used, the timer object will be its own owner object, since it is
|
||||
derived from wxEvtHandler.
|
||||
|
||||
In any case, you must start the timer with wxTimer::Start() after constructing
|
||||
it before it actually starts sending notifications.
|
||||
It can be stopped later with wxTimer::Stop().
|
||||
|
||||
@note A timer can only be used from the main thread.
|
||||
|
||||
@library{wxbase}
|
||||
@category{misc}
|
||||
|
||||
@see wxStopWatch
|
||||
*/
|
||||
class wxTimer : public wxEvtHandler
|
||||
{
|
||||
public:
|
||||
/**
|
||||
Default constructor.
|
||||
If you use it to construct the object and don't call SetOwner() later,
|
||||
you must override Notify() method to process the notifications.
|
||||
*/
|
||||
wxTimer();
|
||||
|
||||
/**
|
||||
Creates a timer and associates it with @a owner.
|
||||
Please see SetOwner() for the description of parameters.
|
||||
*/
|
||||
wxTimer(wxEvtHandler* owner, int id = -1);
|
||||
|
||||
/**
|
||||
Destructor. Stops the timer if it is running.
|
||||
*/
|
||||
virtual ~wxTimer();
|
||||
|
||||
/**
|
||||
Returns the ID of the events generated by this timer.
|
||||
*/
|
||||
int GetId() const;
|
||||
|
||||
/**
|
||||
Returns the current interval for the timer (in milliseconds).
|
||||
*/
|
||||
int GetInterval() const;
|
||||
|
||||
/**
|
||||
Returns the current @e owner of the timer.
|
||||
|
||||
If non-null this is the event handler which will receive the
|
||||
timer events (see wxTimerEvent) when the timer is running.
|
||||
*/
|
||||
wxEvtHandler* GetOwner() const;
|
||||
|
||||
/**
|
||||
Returns @true if the timer is one shot, i.e.\ if it will stop after firing
|
||||
the first notification automatically.
|
||||
*/
|
||||
bool IsOneShot() const;
|
||||
|
||||
/**
|
||||
Returns @true if the timer is running, @false if it is stopped.
|
||||
*/
|
||||
bool IsRunning() const;
|
||||
|
||||
/**
|
||||
This member should be overridden by the user if the default constructor was
|
||||
used and SetOwner() wasn't called.
|
||||
|
||||
Perform whatever action which is to be taken periodically here.
|
||||
|
||||
Notice that throwing exceptions from this method is currently not
|
||||
supported, use event-based timer handling approach if an exception can
|
||||
be thrown while handling timer notifications.
|
||||
*/
|
||||
virtual void Notify();
|
||||
|
||||
/**
|
||||
Associates the timer with the given @a owner object.
|
||||
|
||||
When the timer is running, the owner will receive timer events (see wxTimerEvent)
|
||||
with @a id equal to @a id specified here.
|
||||
*/
|
||||
void SetOwner(wxEvtHandler* owner, int id = -1);
|
||||
|
||||
/**
|
||||
(Re)starts the timer. If @a milliseconds parameter is -1 (value by default),
|
||||
the previous value is used. Returns @false if the timer could not be started,
|
||||
@true otherwise (in MS Windows timers are a limited resource).
|
||||
|
||||
If @a oneShot is @false (the default), the Notify() function will be called
|
||||
repeatedly until the timer is stopped.
|
||||
If @true, it will be called only once and the timer will stop automatically.
|
||||
|
||||
To make your code more readable you may also use the following symbolic constants:
|
||||
- @c wxTIMER_CONTINUOUS: Start a normal, continuously running, timer
|
||||
- @c wxTIMER_ONE_SHOT: Start a one shot timer. Alternatively, and
|
||||
preferably, call StartOnce() instead of this function.
|
||||
|
||||
If the timer was already running, it will be stopped by this method before
|
||||
restarting it.
|
||||
*/
|
||||
virtual bool Start(int milliseconds = -1, bool oneShot = wxTIMER_CONTINUOUS);
|
||||
|
||||
/**
|
||||
Starts the timer for a once-only notification.
|
||||
|
||||
This is a simple wrapper for Start() with @c wxTIMER_ONE_SHOT parameter.
|
||||
|
||||
@since 2.9.5
|
||||
*/
|
||||
bool StartOnce(int milliseconds = -1);
|
||||
|
||||
/**
|
||||
Stops the timer.
|
||||
*/
|
||||
virtual void Stop();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
@class wxTimerRunner
|
||||
|
||||
Starts the timer in its ctor, stops in the dtor.
|
||||
*/
|
||||
class wxTimerRunner
|
||||
{
|
||||
public:
|
||||
wxTimerRunner(wxTimer& timer);
|
||||
wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false);
|
||||
void Start(int milli, bool oneShot = false);
|
||||
~wxTimerRunner();
|
||||
};
|
||||
|
||||
/**
|
||||
@class wxTimerEvent
|
||||
|
||||
wxTimerEvent object is passed to the event handler of timer events
|
||||
(see wxTimer::SetOwner).
|
||||
|
||||
For example:
|
||||
|
||||
@code
|
||||
class MyFrame : public wxFrame
|
||||
{
|
||||
public:
|
||||
...
|
||||
void OnTimer(wxTimerEvent& event);
|
||||
|
||||
private:
|
||||
wxTimer m_timer;
|
||||
wxDECLARE_EVENT_TABLE();
|
||||
};
|
||||
|
||||
wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_TIMER(TIMER_ID, MyFrame::OnTimer)
|
||||
wxEND_EVENT_TABLE()
|
||||
|
||||
MyFrame::MyFrame()
|
||||
: m_timer(this, TIMER_ID)
|
||||
{
|
||||
m_timer.Start(1000); // 1 second interval
|
||||
}
|
||||
|
||||
void MyFrame::OnTimer(wxTimerEvent& event)
|
||||
{
|
||||
// do whatever you want to do every second here
|
||||
}
|
||||
@endcode
|
||||
|
||||
@library{wxbase}
|
||||
@category{events}
|
||||
|
||||
@see wxTimer
|
||||
*/
|
||||
class wxTimerEvent : public wxEvent
|
||||
{
|
||||
public:
|
||||
wxTimerEvent(wxTimer& timer);
|
||||
|
||||
/**
|
||||
Returns the interval of the timer which generated this event.
|
||||
*/
|
||||
int GetInterval() const;
|
||||
|
||||
/**
|
||||
Returns the timer object which generated this event.
|
||||
*/
|
||||
wxTimer& GetTimer() const;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user