starting playing the wherigo

Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
This commit is contained in:
2026-02-13 02:41:12 +01:00
parent 50267e47dc
commit f9c45ca81f
34 changed files with 4055 additions and 84 deletions

43
main/include/app.h Normal file
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#pragma once
#include <cartridge/cartridge.h>
#include <wx/wx.h>
#include <memory>
#include <string>
extern "C" {
struct lua_State;
}
class cApp : public wxApp
{
public:
bool OnInit() override;
int OnExit() override;
bool loadCartridge(const std::string &filePath);
void startGame();
void unloadCartridge();
// Save/Load game state
bool saveGameState(const std::string &saveFilePath);
bool loadGameState(const std::string &saveFilePath);
std::string getAutoSavePath() const;
// Generate completion log (for wherigo.com)
bool generateCompletionLog(const std::string &logFilePath);
std::string getCompletionLogPath() const;
lua_State* getLuaState() const { return m_luaState; }
int getCartridgeRef() const { return m_cartridgeRef; }
cartridge::Cartridge* getCartridge() const { return m_cartridge.get(); }
bool isCartridgeLoaded() const { return m_cartridge != nullptr; }
private:
bool initLuaState();
lua_State* m_luaState = nullptr;
int m_cartridgeRef = -1; // LUA_NOREF
std::unique_ptr<cartridge::Cartridge> m_cartridge;
std::string m_cartridgePath;
};