starting playing the wherigo
Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
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16
main/include/lua/zobject.h
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16
main/include/lua/zobject.h
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#ifndef ZOBJECT_H
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#define ZOBJECT_H
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extern "C" {
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#include <lua.h>
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}
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namespace wherigo {
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int zobject_MoveTo(lua_State *L);
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int zobject_Contains(lua_State *L);
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}
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#endif // ZOBJECT_H
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