starting playing the wherigo

Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
This commit is contained in:
2026-02-13 02:41:12 +01:00
parent 50267e47dc
commit f9c45ca81f
34 changed files with 4055 additions and 84 deletions

View File

@@ -0,0 +1,50 @@
#ifndef WHERIGO_DIALOG_H
#define WHERIGO_DIALOG_H
#include <wx/wx.h>
#include <wx/dialog.h>
#include <vector>
#include <string>
#include <functional>
namespace wherigo {
struct DialogEntry {
std::string text;
std::string mediaName;
std::vector<std::string> buttons;
};
class WherigoMessageDialog : public wxDialog {
public:
WherigoMessageDialog(wxWindow *parent, const wxString &text,
const wxString &title = "Wherigo",
const std::vector<wxString> &buttons = {},
const wxString &mediaName = "");
int getSelectedButton() const { return m_selectedButton; }
private:
void onButton(wxCommandEvent &event);
int m_selectedButton = -1;
};
class WherigoDialogRunner {
public:
static WherigoDialogRunner& getInstance();
void showMessageBox(const wxString &text, const wxString &title = "Wherigo",
std::function<void(int)> callback = nullptr);
void showDialog(const std::vector<DialogEntry> &entries,
std::function<void(int)> callback = nullptr);
private:
WherigoDialogRunner() = default;
};
} // namespace wherigo
#endif // WHERIGO_DIALOG_H