95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/apptrait.h
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// Purpose: standard implementations of wxAppTraits for Unix
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// Author: Vadim Zeitlin
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// Created: 23.06.2003
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_APPTRAIT_H_
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#define _WX_UNIX_APPTRAIT_H_
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// ----------------------------------------------------------------------------
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// wxGUI/ConsoleAppTraits: must derive from wxAppTraits, not wxAppTraitsBase
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxConsoleAppTraits : public wxConsoleAppTraitsBase
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{
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public:
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#if wxUSE_CONSOLE_EVENTLOOP
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virtual wxEventLoopBase *CreateEventLoop() override;
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#endif // wxUSE_CONSOLE_EVENTLOOP
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#if wxUSE_TIMER
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virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) override;
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#endif
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};
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#if wxUSE_GUI
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// GTK and Qt integrate sockets and child processes monitoring directly in
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// their main loop, the other Unix ports do it at wxEventLoop level and so use
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// the non-GUI traits and don't need anything here
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//
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// TODO: Should we use XtAddInput() for wxX11 too? Or, vice versa, if there is
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// no advantage in doing this compared to the generic way currently used
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// by wxX11, should we continue to use GTK-specific stuff?
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#if defined(__WXGTK__) || defined(__WXQT__)
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#define wxHAS_GUI_FDIOMANAGER
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#define wxHAS_GUI_PROCESS_CALLBACKS
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#endif // ports using wxFDIOManager
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#if defined(__WXMAC__)
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#define wxHAS_GUI_PROCESS_CALLBACKS
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#define wxHAS_GUI_SOCKET_MANAGER
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#endif
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class WXDLLIMPEXP_CORE wxGUIAppTraits : public wxGUIAppTraitsBase
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{
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public:
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virtual wxEventLoopBase *CreateEventLoop() override;
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virtual int WaitForChild(wxExecuteData& execData) override;
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#if wxUSE_TIMER
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virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) override;
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#endif
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#if wxUSE_THREADS && defined(__WXGTK__)
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virtual void MutexGuiEnter() override;
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virtual void MutexGuiLeave() override;
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#endif
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wxPortId GetToolkitVersion(int *majVer = nullptr,
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int *minVer = nullptr,
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int *microVer = nullptr) const override;
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virtual wxString GetDesktopEnvironment() const override;
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#if defined(__WXGTK__) || defined(__WXQT__)
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virtual wxString GetPlatformDescription() const override;
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#endif
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#if defined(__WXGTK__)
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virtual bool ShowAssertDialog(const wxString& msg) override;
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#endif
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#if wxUSE_SOCKETS
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#ifdef wxHAS_GUI_SOCKET_MANAGER
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virtual wxSocketManager *GetSocketManager() override;
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#endif
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#ifdef wxHAS_GUI_FDIOMANAGER
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virtual wxFDIOManager *GetFDIOManager() override;
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#endif
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#endif // wxUSE_SOCKETS
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#if wxUSE_EVENTLOOP_SOURCE
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virtual wxEventLoopSourcesManagerBase* GetEventLoopSourcesManager() override;
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#endif
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};
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#endif // wxUSE_GUI
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#endif // _WX_UNIX_APPTRAIT_H_
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