implement new light mode (off/day/night/simulation)
missing: - fully connect it to the ui - setup duration in light settings Signed-off-by: Peter Siegmund <developer@mars3142.org>
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@@ -117,7 +117,7 @@ class Widget
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* @note Override this method in derived classes to implement time-based behavior
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* such as animations, blinking effects, or timeout handling.
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*/
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virtual void update(uint64_t dt);
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virtual void Update(uint64_t dt);
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/**
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* @brief Renders the widget to the display
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@@ -133,7 +133,7 @@ class Widget
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* Derived classes should use the u8g2 member variable to perform
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* drawing operations.
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*/
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virtual void render();
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virtual void Render();
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/**
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* @brief Handles button press events
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@@ -148,7 +148,7 @@ class Widget
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*
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* @see ButtonType for available button types
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*/
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virtual void onButtonClicked(ButtonType button);
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virtual void OnButtonClicked(ButtonType button);
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protected:
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/**
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