handle mouse events

Signed-off-by: Peter Siegmund <developer@mars3142.org>
This commit is contained in:
2025-06-09 00:17:54 +02:00
parent 60fccfeccc
commit 266114d046
53 changed files with 1144 additions and 1008 deletions

View File

@@ -2,42 +2,53 @@
#include "ui/Matrix.h"
auto AppContext::window() const -> SDL_Window* {
auto AppContext::MainWindow() const -> SDL_Window *
{
return m_window->window();
}
auto AppContext::renderer() const -> SDL_Renderer* {
auto AppContext::MainRenderer() const -> SDL_Renderer *
{
return m_window->renderer();
}
auto AppContext::surface() const -> SDL_Surface* {
auto AppContext::MainSurface() const -> SDL_Surface *
{
return SDL_GetWindowSurface(m_window->window());
}
void AppContext::setMatrix(Matrix* matrix) {
void AppContext::SetMatrix(Matrix *matrix)
{
m_matrix = matrix;
}
auto AppContext::matrix() const -> Matrix* {
auto AppContext::LedMatrix() const -> Matrix *
{
return m_matrix;
}
auto AppContext::matrix_window() const -> SDL_Window* {
if(m_matrix && m_matrix->window()) {
auto AppContext::LedMatrixWindow() const -> SDL_Window *
{
if (m_matrix && m_matrix->window())
{
return m_matrix->window()->window();
}
return nullptr;
}
auto AppContext::matrix_renderer() const -> SDL_Renderer* {
if(m_matrix && m_matrix->window()) {
auto AppContext::LedMatrixRenderer() const -> SDL_Renderer *
{
if (m_matrix && m_matrix->window())
{
return m_matrix->window()->renderer();
}
return nullptr;
}
void AppContext::matrix_render() const {
if(m_matrix && m_matrix->window()) {
m_matrix->render();
void AppContext::Render() const
{
if (m_matrix && m_matrix->window())
{
m_matrix->Render();
}
}

View File

@@ -5,39 +5,41 @@
class Matrix;
class AppContext {
public:
explicit AppContext(const Window* window)
: m_window(window) {
m_font_default = TTF_OpenFont("assets/haxrcorp-4089.otf", 21);
m_font_text = TTF_OpenFont("assets/Helvetica-Bold.otf", 21);
class AppContext
{
public:
explicit AppContext(const Window *window) : m_window(window)
{
m_font_default = TTF_OpenFont("haxrcorp-4089.otf", 21);
m_font_text = TTF_OpenFont("Helvetica-Bold.otf", 21);
}
~AppContext() {
~AppContext()
{
TTF_CloseFont(m_font_default);
TTF_CloseFont(m_font_text);
}
[[nodiscard]] auto window() const -> SDL_Window*;
[[nodiscard]] auto MainWindow() const -> SDL_Window *;
[[nodiscard]] auto renderer() const -> SDL_Renderer*;
[[nodiscard]] auto MainRenderer() const -> SDL_Renderer *;
[[nodiscard]] auto surface() const -> SDL_Surface*;
[[nodiscard]] auto MainSurface() const -> SDL_Surface *;
void setMatrix(Matrix* matrix);
void SetMatrix(Matrix *matrix);
[[nodiscard]] auto matrix() const -> Matrix*;
[[nodiscard]] auto LedMatrix() const -> Matrix *;
[[nodiscard]] auto matrix_window() const -> SDL_Window*;
[[nodiscard]] auto LedMatrixWindow() const -> SDL_Window *;
[[nodiscard]] auto matrix_renderer() const -> SDL_Renderer*;
[[nodiscard]] auto LedMatrixRenderer() const -> SDL_Renderer *;
void matrix_render() const;
void Render() const;
TTF_Font* m_font_default = nullptr;
TTF_Font *m_font_default = nullptr;
private:
const Window* m_window;
Matrix* m_matrix = nullptr;
TTF_Font* m_font_text = nullptr;
private:
const Window *m_window;
Matrix *m_matrix = nullptr;
TTF_Font *m_font_text = nullptr;
};

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@@ -1,9 +1,11 @@
#include "model/Window.h"
auto Window::window() const -> SDL_Window* {
auto Window::window() const -> SDL_Window *
{
return m_window;
}
auto Window::renderer() const -> SDL_Renderer* {
auto Window::renderer() const -> SDL_Renderer *
{
return SDL_GetRenderer(m_window);
}

View File

@@ -2,16 +2,17 @@
#include "SDL3/SDL.h"
class Window {
public:
explicit Window(SDL_Window* window)
: m_window(window) {
class Window
{
public:
explicit Window(SDL_Window *window) : m_window(window)
{
}
[[nodiscard]] auto window() const -> SDL_Window*;
[[nodiscard]] auto window() const -> SDL_Window *;
[[nodiscard]] auto renderer() const -> SDL_Renderer*;
[[nodiscard]] auto renderer() const -> SDL_Renderer *;
private:
SDL_Window* m_window = nullptr;
private:
SDL_Window *m_window = nullptr;
};