handle mouse events
Signed-off-by: Peter Siegmund <developer@mars3142.org>
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@@ -2,15 +2,22 @@
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#include "model/AppContext.h"
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class UIWidget {
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class UIWidget
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{
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public:
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explicit UIWidget(void *appstate);
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virtual ~UIWidget();
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virtual void render() const = 0;
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virtual void Render() const = 0;
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[[nodiscard]] AppContext *get_context() const;
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[[nodiscard]] virtual bool IsHit(int mouse_x, int mouse_y) const = 0;
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virtual void OnTap(int mouse_x, int mouse_y) = 0;
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virtual void ReleaseTap(int mouse_x, int mouse_y) = 0;
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[[nodiscard]] AppContext *GetContext() const;
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private:
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AppContext *m_context{};
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