some optimizations regarding LED color
Signed-off-by: Peter Siegmund <developer@mars3142.org>
This commit is contained in:
29
firmware/components/insa/include/common/ColorSettingsMenu.h
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29
firmware/components/insa/include/common/ColorSettingsMenu.h
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@@ -0,0 +1,29 @@
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#pragma once
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#include "common/Menu.h"
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namespace ColorSettingsMenuOptions
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{
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constexpr auto RED = "red_";
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constexpr auto GREEN = "green_";
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constexpr auto BLUE = "blue_";
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} // namespace ColorSettingsMenuOptions
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class ColorSettingsMenu : public Menu
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{
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public:
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/**
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* @brief Constructs a ColorSettingsMenu with the specified options
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* @param options Pointer to menu configuration options structure
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* @details Initializes the menu with color settings options
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*/
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explicit ColorSettingsMenu(menu_options_t *options, std::string prefix);
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void onButtonPressed(const MenuItem &menuItem, const ButtonType button) override;
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void onExit() override;
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private:
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std::string m_suffix;
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menu_options_t *m_options;
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};
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@@ -159,7 +159,7 @@ class Menu : public Widget
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* @note New items are created as selection items with auto-generated names
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* in the format "Section X" where X is the item number
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*/
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void setItemSize(size_t size);
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void setItemSize(size_t size, int8_t startIndex = 0);
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/**
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* @brief Toggles the boolean state of a toggle menu item
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@@ -63,7 +63,7 @@ class Widget
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* @note This method is typically called by the UI management system during
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* screen transitions or focus changes.
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*/
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virtual void enter();
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virtual void onEnter();
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/**
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* @brief Called when the widget is temporarily paused or loses focus
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@@ -76,7 +76,7 @@ class Widget
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* only if pause behavior is needed.
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* @note The widget should be prepared to resume from this state when resume() is called.
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*/
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virtual void pause();
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virtual void onPause();
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/**
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* @brief Called when the widget resumes from a paused state
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@@ -89,7 +89,7 @@ class Widget
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* only if resume behavior is needed.
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* @note This method should restore the widget to the state it was in before pause() was called.
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*/
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virtual void resume();
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virtual void onResume();
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/**
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* @brief Called when the widget is being destroyed or exits the system
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@@ -99,11 +99,11 @@ class Widget
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* save final state, or release resources that are not automatically freed.
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*
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* @note The base implementation is empty, allowing derived classes to override
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* only if exit behavior is needed.
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* only if onExit behavior is needed.
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* @note This method is called before the widget's destructor and provides
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* an opportunity for controlled shutdown of widget-specific resources.
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*/
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virtual void exit();
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virtual void onExit();
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/**
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* @brief Updates the widget's internal state based on elapsed time
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