update time on website via webSocket
Some checks failed
ESP-IDF Build / build (esp32c6, release-v5.4) (push) Failing after 4m44s
ESP-IDF Build / build (esp32c6, release-v5.5) (push) Failing after 4m37s
ESP-IDF Build / build (esp32s3, release-v5.4) (push) Failing after 4m22s
ESP-IDF Build / build (esp32s3, release-v5.5) (push) Failing after 4m24s

Signed-off-by: Peter Siegmund <developer@mars3142.org>
This commit is contained in:
2026-01-19 00:19:57 +01:00
parent b39a3be956
commit 501c2de874
11 changed files with 161 additions and 70 deletions

View File

@@ -5,5 +5,6 @@ idf_component_register(SRCS
PRIV_REQUIRES
led-manager
persistence-manager
message-manager
spiffs
)

View File

@@ -2,6 +2,7 @@
#include "color.h"
#include "led_strip_ws2812.h"
#include "message_manager.h"
#include "persistence_manager.h"
#include "storage.h"
#include <esp_heap_caps.h>
@@ -15,12 +16,12 @@
#include <string.h>
static const char *TAG = "simulator";
static char *time;
static char *time = NULL;
static char *time_to_string(int hhmm)
{
static char buffer[20];
snprintf(buffer, sizeof(buffer), "%02d:%02d Uhr", hhmm / 100, hhmm % 100);
snprintf(buffer, sizeof(buffer), "%02d:%02d", hhmm / 100, hhmm % 100);
return buffer;
}
@@ -235,6 +236,17 @@ static light_item_node_t *find_next_light_item_for_time(int hhmm)
return next_item;
}
static void send_simulation_message(const char *time, rgb_t color)
{
message_t msg = {};
msg.type = MESSAGE_TYPE_SIMULATION;
strncpy(msg.data.simulation.time, time, sizeof(msg.data.simulation.time) - 1);
msg.data.simulation.red = color.red;
msg.data.simulation.green = color.green;
msg.data.simulation.blue = color.blue;
message_manager_post(&msg, pdMS_TO_TICKS(100));
}
void start_simulate_day(void)
{
initialize_light_items();
@@ -242,8 +254,9 @@ void start_simulate_day(void)
light_item_node_t *current_item = find_best_light_item_for_time(1200);
if (current_item != NULL)
{
led_strip_update(LED_STATE_DAY,
(rgb_t){.red = current_item->red, .green = current_item->green, .blue = current_item->blue});
rgb_t color = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
led_strip_update(LED_STATE_DAY, color);
send_simulation_message("12:00", color);
}
}
@@ -254,8 +267,9 @@ void start_simulate_night(void)
light_item_node_t *current_item = find_best_light_item_for_time(0);
if (current_item != NULL)
{
led_strip_update(LED_STATE_NIGHT,
(rgb_t){.red = current_item->red, .green = current_item->green, .blue = current_item->blue});
rgb_t color = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
led_strip_update(LED_STATE_NIGHT, color);
send_simulation_message("00:00", color);
}
}
@@ -296,45 +310,51 @@ void simulate_cycle(void *args)
light_item_node_t *current_item = find_best_light_item_for_time(hhmm);
light_item_node_t *next_item = find_next_light_item_for_time(hhmm);
if (current_item != NULL && next_item != NULL)
if (current_item != NULL)
{
int current_item_time_min = (atoi(current_item->time) / 100) * 60 + (atoi(current_item->time) % 100);
int next_item_time_min = (atoi(next_item->time) / 100) * 60 + (atoi(next_item->time) % 100);
rgb_t color = {0, 0, 0};
if (next_item_time_min < current_item_time_min)
// Use head as fallback if next_item is NULL
next_item = next_item ? next_item : head;
if (next_item != NULL)
{
next_item_time_min += total_minutes_in_day;
}
int current_item_time_min = (atoi(current_item->time) / 100) * 60 + (atoi(current_item->time) % 100);
int next_item_time_min = (atoi(next_item->time) / 100) * 60 + (atoi(next_item->time) % 100);
int minutes_since_current_item_start = current_minute_of_day - current_item_time_min;
if (minutes_since_current_item_start < 0)
if (next_item_time_min < current_item_time_min)
{
next_item_time_min += total_minutes_in_day;
}
int minutes_since_current_item_start = current_minute_of_day - current_item_time_min;
if (minutes_since_current_item_start < 0)
{
minutes_since_current_item_start += total_minutes_in_day;
}
int interval_duration = next_item_time_min - current_item_time_min;
if (interval_duration == 0)
{
interval_duration = 1;
}
float interpolation_factor = (float)minutes_since_current_item_start / (float)interval_duration;
// Prepare colors for interpolation
rgb_t start_rgb = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
rgb_t end_rgb = {.red = next_item->red, .green = next_item->green, .blue = next_item->blue};
// Use the interpolation function
color = interpolate_color(start_rgb, end_rgb, interpolation_factor);
led_strip_update(LED_STATE_SIMULATION, color);
}
else
{
minutes_since_current_item_start += total_minutes_in_day;
// No next_item and no head, use only current
color = (rgb_t){.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
led_strip_update(LED_STATE_SIMULATION, color);
}
int interval_duration = next_item_time_min - current_item_time_min;
if (interval_duration == 0)
{
interval_duration = 1;
}
float interpolation_factor = (float)minutes_since_current_item_start / (float)interval_duration;
// Prepare colors for interpolation
rgb_t start_rgb = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
rgb_t end_rgb = {.red = next_item->red, .green = next_item->green, .blue = next_item->blue};
// Use the interpolation function
rgb_t final_rgb = interpolate_color(start_rgb, end_rgb, interpolation_factor);
led_strip_update(LED_STATE_SIMULATION, final_rgb);
}
else if (current_item != NULL)
{
// No next item, just use current
led_strip_update(
LED_STATE_SIMULATION,
(rgb_t){.red = current_item->red, .green = current_item->green, .blue = current_item->blue});
send_simulation_message(time, color);
}
vTaskDelay(pdMS_TO_TICKS(delay_ms));