checking persistence on desktop and esp32
Signed-off-by: Peter Siegmund <developer@mars3142.org>
This commit is contained in:
@@ -16,7 +16,10 @@ set(SOURCE_FILES
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if (DEFINED ENV{IDF_PATH})
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idf_component_register(SRCS
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${SOURCE_FILES}
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src/common/PersistenceManager.cpp
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INCLUDE_DIRS "include"
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REQUIRES
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nvs_flash
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PRIV_REQUIRES
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u8g2
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)
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@@ -17,6 +17,7 @@
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// Project-specific headers
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#include "common/Widget.h"
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#include "common/IPersistenceManager.h"
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#include "u8g2.h"
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class MenuItem;
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@@ -25,102 +26,49 @@ class MenuItem;
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* @struct menu_options_t
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* @brief Configuration structure for menu widgets containing display context and callbacks
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* @details This structure serves as a configuration container that provides menu widgets
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* with access to the display system, screen management functions, and input
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* handling callbacks. It acts as the bridge between individual menu widgets
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* and the broader application framework.
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*
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* The structure contains:
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* - Display context for rendering operations
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* - Screen management callbacks for navigation
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* - Input handling callback for button events
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*
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* All callback functions use std::function for type safety and flexibility,
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* allowing both function pointers and lambda expressions to be used.
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*
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* @note This structure should be initialized by the application framework
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* and passed to menu widgets during construction.
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* with access to the display system, screen management functions, input
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* handling callbacks, and persistent storage.
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*
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* @see Widget
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* @see ButtonType
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* @see IPersistenceManager
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*/
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typedef struct
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{
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/**
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* @brief Pointer to u8g2 display context for graphics output operations
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* @details This pointer provides access to the u8g2 graphics library functions
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* for rendering text, shapes, and other visual elements. It must be
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* initialized and ready for drawing operations before being passed
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* to menu widgets.
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*
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* @note The menu widgets do not take ownership of this pointer and assume
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* it remains valid throughout their lifetime. Ensure the u8g2 context
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* is properly managed by the application framework.
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*
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* @warning Must not be nullptr when passed to menu widgets
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*/
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u8g2_t *u8g2;
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/**
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* @brief Callback function to set the current active screen
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* @param screen Smart pointer to the Widget that should become the active screen
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*
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* @details This callback replaces the currently active screen with the provided
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* widget. It is typically used for direct screen transitions where the
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* previous screen should be completely replaced rather than stacked.
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*
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* @note The callback takes ownership of the provided Widget through the shared_ptr.
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* The previous screen will be destroyed unless other references exist.
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*
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* @see pushScreen for adding screens to a navigation stack
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*/
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std::function<void(std::shared_ptr<Widget>)> setScreen;
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/**
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* @brief Callback function to add a new screen to the navigation stack
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* @param screen Smart pointer to the Widget that should be pushed onto the screen stack
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*
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* @details This callback adds a new screen on top of the current screen stack,
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* allowing for hierarchical navigation where users can return to
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* previous screens. Commonly used for sub-menus, settings screens,
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* or modal dialogs.
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*
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* @note The callback takes ownership of the provided Widget through the shared_ptr.
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* The current screen remains in memory and can be returned to via popScreen().
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*
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* @see popScreen for removing screens from the navigation stack
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* @see setScreen for direct screen replacement
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*/
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std::function<void(std::shared_ptr<Widget>)> pushScreen;
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/**
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* @brief Callback function to remove the top screen from the navigation stack
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* @details This callback removes the currently active screen and returns to the
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* previous screen in the navigation stack. It is typically used for
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* "back" or "cancel" operations in hierarchical menu systems.
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*
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* @note If the navigation stack is empty or contains only one screen, the
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* behavior is implementation-dependent and should be handled gracefully
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* by the application framework.
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*
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* @see pushScreen for adding screens to the navigation stack
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*/
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std::function<void()> popScreen;
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/**
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* @brief Callback function to handle button press events
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* @param button The type of button that was pressed
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*
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* @details This callback is invoked when a button press event occurs that is
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* not handled directly by the menu widget. It allows the application
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* framework to implement global button handling logic, such as
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* system-wide shortcuts or fallback behavior.
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*
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* @note This callback is typically used for buttons that have application-wide
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* meaning (e.g., home button, menu button) rather than widget-specific
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* navigation which is handled internally by the widgets.
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*
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* @see ButtonType for available button types
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* @see Widget::onButtonClicked for widget-specific button handling
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*/
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std::function<void(ButtonType button)> onButtonClicked;
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/**
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* @brief Shared pointer to platform-independent persistence manager
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* @details This provides access to persistent key-value storage across different
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* platforms. The actual implementation (SDL3 or ESP32/NVS) is determined
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* at compile time based on the target platform.
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*
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* @note The persistence manager is shared across all menu widgets and maintains
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* its state throughout the application lifecycle.
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*/
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std::shared_ptr<IPersistenceManager> persistenceManager;
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} menu_options_t;
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136
components/insa/include/common/IPersistenceManager.h
Normal file
136
components/insa/include/common/IPersistenceManager.h
Normal file
@@ -0,0 +1,136 @@
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#pragma once
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#include <string>
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#include <type_traits>
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/**
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* @interface IPersistenceManager
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* @brief Abstract interface for platform-independent persistence management
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* @details This interface defines the contract for key-value storage and retrieval
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* systems across different platforms (Desktop/SDL3 and ESP32).
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*/
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class IPersistenceManager
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{
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public:
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virtual ~IPersistenceManager() = default;
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/**
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* @brief Template methods for type-safe setting and retrieving of values
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* @tparam T The type of value to set (must be one of: bool, int, float, double, std::string)
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* @param key The key to associate with the value
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* @param value The value to store
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*/
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template<typename T>
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void SetValue(const std::string& key, const T& value) {
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static_assert(std::is_same_v<T, bool> ||
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std::is_same_v<T, int> ||
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std::is_same_v<T, float> ||
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std::is_same_v<T, double> ||
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std::is_same_v<T, std::string>,
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"Unsupported type for IPersistenceManager");
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SetValueImpl(key, value);
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}
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/**
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* @brief Template method for type-safe retrieval of values
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* @tparam T The type of value to retrieve
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* @param key The key to look up
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* @param defaultValue The default value to return if key is not found
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* @return The stored value or default value if key doesn't exist
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*/
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template<typename T>
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T GetValue(const std::string& key, const T& defaultValue = T{}) const {
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return GetValueImpl<T>(key, defaultValue);
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}
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/**
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* @brief Convenience methods for setting specific types
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*/
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void SetBool(const std::string& key, bool value) { SetValue(key, value); }
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void SetInt(const std::string& key, int value) { SetValue(key, value); }
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void SetFloat(const std::string& key, float value) { SetValue(key, value); }
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void SetDouble(const std::string& key, double value) { SetValue(key, value); }
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void SetString(const std::string& key, const std::string& value) { SetValue(key, value); }
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/**
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* @brief Convenience methods for getting specific types with default values
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*/
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bool GetBool(const std::string& key, bool defaultValue = false) const {
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return GetValue(key, defaultValue);
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}
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int GetInt(const std::string& key, int defaultValue = 0) const {
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return GetValue(key, defaultValue);
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}
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float GetFloat(const std::string& key, float defaultValue = 0.0f) const {
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return GetValue(key, defaultValue);
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}
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double GetDouble(const std::string& key, double defaultValue = 0.0) const {
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return GetValue(key, defaultValue);
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}
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std::string GetString(const std::string& key, const std::string& defaultValue = "") const {
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return GetValue(key, defaultValue);
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}
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/**
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* @brief Utility methods for key management
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*/
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virtual bool HasKey(const std::string& key) const = 0; ///< Check if a key exists
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virtual void RemoveKey(const std::string& key) = 0; ///< Remove a key-value pair
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virtual void Clear() = 0; ///< Clear all stored data
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virtual size_t GetKeyCount() const = 0; ///< Get the number of stored keys
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/**
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* @brief Persistence operations
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*/
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virtual bool Save() = 0; ///< Save data to persistent storage
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virtual bool Load() = 0; ///< Load data from persistent storage
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protected:
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/**
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* @brief Template-specific implementations that must be overridden by derived classes
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* @details These methods handle the actual storage and retrieval of different data types
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*/
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virtual void SetValueImpl(const std::string& key, bool value) = 0;
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virtual void SetValueImpl(const std::string& key, int value) = 0;
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virtual void SetValueImpl(const std::string& key, float value) = 0;
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virtual void SetValueImpl(const std::string& key, double value) = 0;
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virtual void SetValueImpl(const std::string& key, const std::string& value) = 0;
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virtual bool GetValueImpl(const std::string& key, bool defaultValue) const = 0;
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virtual int GetValueImpl(const std::string& key, int defaultValue) const = 0;
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virtual float GetValueImpl(const std::string& key, float defaultValue) const = 0;
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virtual double GetValueImpl(const std::string& key, double defaultValue) const = 0;
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virtual std::string GetValueImpl(const std::string& key, const std::string& defaultValue) const = 0;
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private:
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/**
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* @brief Template dispatch methods for type-safe value retrieval
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* @tparam T The type to retrieve
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* @param key The key to look up
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* @param defaultValue The default value to return
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* @return The retrieved value or default if not found
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*/
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template<typename T>
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T GetValueImpl(const std::string& key, const T& defaultValue) const
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{
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if constexpr (std::is_same_v<T, bool>) {
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return GetValueImpl(key, defaultValue);
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} else if constexpr (std::is_same_v<T, int>) {
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return GetValueImpl(key, defaultValue);
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} else if constexpr (std::is_same_v<T, float>) {
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return GetValueImpl(key, defaultValue);
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} else if constexpr (std::is_same_v<T, double>) {
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return GetValueImpl(key, defaultValue);
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} else if constexpr (std::is_same_v<T, std::string>) {
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return GetValueImpl(key, defaultValue);
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} else {
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static_assert(std::is_same_v<T, bool> ||
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std::is_same_v<T, int> ||
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std::is_same_v<T, float> ||
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std::is_same_v<T, double> ||
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std::is_same_v<T, std::string>,
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"Unsupported type for IPersistenceManager");
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return defaultValue; // This line will never be reached, but satisfies compiler
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}
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}
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};
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61
components/insa/include/common/PersistenceManager.h
Normal file
61
components/insa/include/common/PersistenceManager.h
Normal file
@@ -0,0 +1,61 @@
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#pragma once
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#include "IPersistenceManager.h"
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#include <string>
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#include <unordered_map>
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#include <nvs.h>
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#include <nvs_flash.h>
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/**
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* @class PersistenceManager
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* @brief ESP32-specific implementation using NVS (Non-Volatile Storage)
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* @details This implementation uses ESP32's NVS API for persistent storage
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* in flash memory, providing a platform-optimized solution for
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* embedded systems.
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*/
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class PersistenceManager : public IPersistenceManager
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{
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private:
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nvs_handle_t nvs_handle_;
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std::string namespace_;
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bool initialized_;
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public:
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explicit PersistenceManager(const std::string &nvs_namespace = "config");
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~PersistenceManager() override;
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// IPersistenceManager implementation
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bool HasKey(const std::string &key) const override;
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void RemoveKey(const std::string &key) override;
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void Clear() override;
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size_t GetKeyCount() const override;
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bool Save() override;
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bool Load() override;
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// ESP32-specific methods
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bool Initialize();
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void Deinitialize();
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bool IsInitialized() const
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{
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return initialized_;
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}
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protected:
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// Template-spezifische Implementierungen
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void SetValueImpl(const std::string &key, bool value) override;
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void SetValueImpl(const std::string &key, int value) override;
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void SetValueImpl(const std::string &key, float value) override;
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void SetValueImpl(const std::string &key, double value) override;
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void SetValueImpl(const std::string &key, const std::string &value) override;
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bool GetValueImpl(const std::string &key, bool defaultValue) const override;
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int GetValueImpl(const std::string &key, int defaultValue) const override;
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float GetValueImpl(const std::string &key, float defaultValue) const override;
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double GetValueImpl(const std::string &key, double defaultValue) const override;
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std::string GetValueImpl(const std::string &key, const std::string &defaultValue) const override;
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private:
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bool EnsureInitialized() const;
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};
|
@@ -29,5 +29,7 @@ private:
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*/
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void onButtonPressed(const MenuItem& menuItem, ButtonType button) override;
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static std::string CreateKey(int index);
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menu_options_t *m_options; ///< Pointer to menu configuration options
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};
|
@@ -58,7 +58,15 @@ void Menu::setItemSize(const size_t size)
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for (size_t i = m_items.size() - 1; i < size; i++)
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{
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auto caption = std::string("Bereich ") + std::to_string(i + 1);
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addSelection(i + 1, caption, m_items.at(0).getValues(), 0);
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auto index = 0;
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if (m_options && m_options->persistenceManager)
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{
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constexpr int key_length = 20;
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char key[key_length] = "";
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snprintf(key, key_length, "section_%zu", i + 1);
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index = m_options->persistenceManager->GetValue(key, index);
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}
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addSelection(i + 1, caption, m_items.at(0).getValues(), index);
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}
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}
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else
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|
295
components/insa/src/common/PersistenceManager.cpp
Normal file
295
components/insa/src/common/PersistenceManager.cpp
Normal file
@@ -0,0 +1,295 @@
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#ifdef ESP_PLATFORM
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#include "common/PersistenceManager.h"
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#include <cstring>
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#include <esp_log.h>
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static const char *TAG = "PersistenceManager";
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PersistenceManager::PersistenceManager(const std::string &nvs_namespace)
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: namespace_(nvs_namespace), initialized_(false)
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{
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Initialize();
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}
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PersistenceManager::~PersistenceManager()
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{
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Deinitialize();
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}
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bool PersistenceManager::Initialize()
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{
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if (initialized_)
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{
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return true;
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}
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// Initialize NVS
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esp_err_t err = nvs_flash_init();
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if (err == ESP_ERR_NVS_NO_FREE_PAGES || err == ESP_ERR_NVS_NEW_VERSION_FOUND)
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{
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ESP_ERROR_CHECK(nvs_flash_erase());
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err = nvs_flash_init();
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}
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if (err != ESP_OK)
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{
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ESP_LOGE(TAG, "Failed to initialize NVS flash: %s", esp_err_to_name(err));
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return false;
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}
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// Open NVS handle
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err = nvs_open(namespace_.c_str(), NVS_READWRITE, &nvs_handle_);
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if (err != ESP_OK)
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{
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ESP_LOGE(TAG, "Failed to open NVS handle: %s", esp_err_to_name(err));
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return false;
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}
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||||
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initialized_ = true;
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ESP_LOGI(TAG, "PersistenceManager initialized with namespace: %s", namespace_.c_str());
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return true;
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}
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void PersistenceManager::Deinitialize()
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{
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if (initialized_)
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{
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nvs_close(nvs_handle_);
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initialized_ = false;
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}
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}
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bool PersistenceManager::EnsureInitialized() const
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{
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if (!initialized_)
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{
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ESP_LOGE(TAG, "PersistenceManager not initialized");
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return false;
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}
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return true;
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}
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||||
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bool PersistenceManager::HasKey(const std::string &key) const
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{
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if (!EnsureInitialized())
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return false;
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|
||||
size_t required_size = 0;
|
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esp_err_t err = nvs_get_blob(nvs_handle_, key.c_str(), nullptr, &required_size);
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return err == ESP_OK;
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}
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|
||||
void PersistenceManager::RemoveKey(const std::string &key)
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{
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if (!EnsureInitialized())
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return;
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||||
|
||||
esp_err_t err = nvs_erase_key(nvs_handle_, key.c_str());
|
||||
if (err != ESP_OK && err != ESP_ERR_NVS_NOT_FOUND)
|
||||
{
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ESP_LOGE(TAG, "Failed to remove key '%s': %s", key.c_str(), esp_err_to_name(err));
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||||
}
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||||
}
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||||
|
||||
void PersistenceManager::Clear()
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return;
|
||||
|
||||
esp_err_t err = nvs_erase_all(nvs_handle_);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "Failed to clear all keys: %s", esp_err_to_name(err));
|
||||
}
|
||||
}
|
||||
|
||||
size_t PersistenceManager::GetKeyCount() const
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return 0;
|
||||
|
||||
nvs_iterator_t it = nullptr;
|
||||
esp_err_t err = nvs_entry_find(NVS_DEFAULT_PART_NAME, namespace_.c_str(), NVS_TYPE_ANY, &it);
|
||||
|
||||
if (err != ESP_OK || it == nullptr)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t count = 0;
|
||||
|
||||
while (it != nullptr)
|
||||
{
|
||||
count++;
|
||||
err = nvs_entry_next(&it);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
nvs_release_iterator(it);
|
||||
return count;
|
||||
}
|
||||
|
||||
bool PersistenceManager::Save()
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return false;
|
||||
|
||||
esp_err_t err = nvs_commit(nvs_handle_);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "Failed to commit NVS: %s", esp_err_to_name(err));
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PersistenceManager::Load()
|
||||
{
|
||||
return EnsureInitialized();
|
||||
}
|
||||
|
||||
void PersistenceManager::SetValueImpl(const std::string &key, bool value)
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return;
|
||||
|
||||
uint8_t val = value ? 1 : 0;
|
||||
esp_err_t err = nvs_set_u8(nvs_handle_, key.c_str(), val);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "Failed to set bool key '%s': %s", key.c_str(), esp_err_to_name(err));
|
||||
}
|
||||
}
|
||||
|
||||
void PersistenceManager::SetValueImpl(const std::string &key, int value)
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return;
|
||||
|
||||
esp_err_t err = nvs_set_i32(nvs_handle_, key.c_str(), value);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "Failed to set int key '%s': %s", key.c_str(), esp_err_to_name(err));
|
||||
}
|
||||
}
|
||||
|
||||
void PersistenceManager::SetValueImpl(const std::string &key, float value)
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return;
|
||||
|
||||
esp_err_t err = nvs_set_blob(nvs_handle_, key.c_str(), &value, sizeof(float));
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "Failed to set float key '%s': %s", key.c_str(), esp_err_to_name(err));
|
||||
}
|
||||
}
|
||||
|
||||
void PersistenceManager::SetValueImpl(const std::string &key, double value)
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return;
|
||||
|
||||
esp_err_t err = nvs_set_blob(nvs_handle_, key.c_str(), &value, sizeof(double));
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "Failed to set double key '%s': %s", key.c_str(), esp_err_to_name(err));
|
||||
}
|
||||
}
|
||||
|
||||
void PersistenceManager::SetValueImpl(const std::string &key, const std::string &value)
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return;
|
||||
|
||||
esp_err_t err = nvs_set_str(nvs_handle_, key.c_str(), value.c_str());
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "Failed to set string key '%s': %s", key.c_str(), esp_err_to_name(err));
|
||||
}
|
||||
}
|
||||
|
||||
bool PersistenceManager::GetValueImpl(const std::string &key, bool defaultValue) const
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return defaultValue;
|
||||
|
||||
uint8_t value;
|
||||
esp_err_t err = nvs_get_u8(nvs_handle_, key.c_str(), &value);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
return value != 0;
|
||||
}
|
||||
|
||||
int PersistenceManager::GetValueImpl(const std::string &key, int defaultValue) const
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return defaultValue;
|
||||
|
||||
int32_t value;
|
||||
esp_err_t err = nvs_get_i32(nvs_handle_, key.c_str(), &value);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
return static_cast<int>(value);
|
||||
}
|
||||
|
||||
float PersistenceManager::GetValueImpl(const std::string &key, float defaultValue) const
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return defaultValue;
|
||||
|
||||
float value;
|
||||
size_t required_size = sizeof(float);
|
||||
esp_err_t err = nvs_get_blob(nvs_handle_, key.c_str(), &value, &required_size);
|
||||
if (err != ESP_OK || required_size != sizeof(float))
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
double PersistenceManager::GetValueImpl(const std::string &key, double defaultValue) const
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return defaultValue;
|
||||
|
||||
double value;
|
||||
size_t required_size = sizeof(double);
|
||||
esp_err_t err = nvs_get_blob(nvs_handle_, key.c_str(), &value, &required_size);
|
||||
if (err != ESP_OK || required_size != sizeof(double))
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
std::string PersistenceManager::GetValueImpl(const std::string &key, const std::string &defaultValue) const
|
||||
{
|
||||
if (!EnsureInitialized())
|
||||
return defaultValue;
|
||||
|
||||
size_t required_size = 0;
|
||||
esp_err_t err = nvs_get_str(nvs_handle_, key.c_str(), nullptr, &required_size);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
std::string value(required_size - 1, '\0'); // -1 for null terminator
|
||||
err = nvs_get_str(nvs_handle_, key.c_str(), value.data(), &required_size);
|
||||
if (err != ESP_OK)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
#endif // ESP32
|
@@ -8,21 +8,37 @@
|
||||
*/
|
||||
namespace LightMenuItem
|
||||
{
|
||||
constexpr uint8_t ACTIVATE = 0; ///< ID for the light activation toggle
|
||||
constexpr uint8_t MODE = 1; ///< ID for the light mode selection
|
||||
constexpr uint8_t LED_SETTINGS = 2; ///< ID for the LED settings menu item
|
||||
constexpr uint8_t ACTIVATE = 0; ///< ID for the light activation toggle
|
||||
constexpr uint8_t MODE = 1; ///< ID for the light mode selection
|
||||
constexpr uint8_t LED_SETTINGS = 2; ///< ID for the LED settings menu item
|
||||
} // namespace LightMenuItem
|
||||
|
||||
namespace LightMenuOptions
|
||||
{
|
||||
constexpr std::string LIGHT_ACTIVE = "light_active";
|
||||
constexpr std::string LIGHT_MODE = "light_mode";
|
||||
}
|
||||
|
||||
LightMenu::LightMenu(menu_options_t *options) : Menu(options), m_options(options)
|
||||
{
|
||||
// Add toggle for enabling/disabling the light system
|
||||
addToggle(LightMenuItem::ACTIVATE, "Einschalten", true);
|
||||
bool active = false;
|
||||
if (m_options && m_options->persistenceManager)
|
||||
{
|
||||
active = m_options->persistenceManager->GetValue(LightMenuOptions::LIGHT_ACTIVE, active);
|
||||
}
|
||||
addToggle(LightMenuItem::ACTIVATE, "Einschalten", active);
|
||||
|
||||
// Create mode selection options (Day/Night modes)
|
||||
std::vector<std::string> values;
|
||||
values.emplace_back("Tag"); // Day mode
|
||||
values.emplace_back("Nacht"); // Night mode
|
||||
addSelection(LightMenuItem::MODE, "Modus", values, 0);
|
||||
values.emplace_back("Tag"); // Day mode
|
||||
values.emplace_back("Nacht"); // Night mode
|
||||
int mode_value = 0;
|
||||
if (m_options && m_options->persistenceManager)
|
||||
{
|
||||
mode_value = m_options->persistenceManager->GetValue(LightMenuOptions::LIGHT_MODE, mode_value);
|
||||
}
|
||||
addSelection(LightMenuItem::MODE, "Modus", values, mode_value);
|
||||
|
||||
// Add menu item for accessing LED settings submenu
|
||||
addText(LightMenuItem::LED_SETTINGS, "Einstellungen");
|
||||
@@ -31,7 +47,7 @@ LightMenu::LightMenu(menu_options_t *options) : Menu(options), m_options(options
|
||||
void LightMenu::onButtonPressed(const MenuItem &menuItem, const ButtonType button)
|
||||
{
|
||||
std::shared_ptr<Widget> widget;
|
||||
|
||||
|
||||
// Handle different menu items based on their ID
|
||||
switch (menuItem.getId())
|
||||
{
|
||||
@@ -40,13 +56,28 @@ void LightMenu::onButtonPressed(const MenuItem &menuItem, const ButtonType butto
|
||||
if (button == ButtonType::SELECT)
|
||||
{
|
||||
toggle(menuItem);
|
||||
if (m_options && m_options->persistenceManager)
|
||||
{
|
||||
const auto value = getItem(menuItem.getId()).getValue() == "1";
|
||||
m_options->persistenceManager->SetValue(LightMenuOptions::LIGHT_ACTIVE, value);
|
||||
m_options->persistenceManager->Save();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case LightMenuItem::MODE: {
|
||||
// Switch between day/night modes using left/right buttons
|
||||
switchValue(menuItem, button);
|
||||
const auto item = switchValue(menuItem, button);
|
||||
if (button == ButtonType::LEFT || button == ButtonType::RIGHT)
|
||||
{
|
||||
if (m_options && m_options->persistenceManager)
|
||||
{
|
||||
const auto value = getItem(item.getId()).getIndex();
|
||||
m_options->persistenceManager->SetValue(LightMenuOptions::LIGHT_MODE, value);
|
||||
m_options->persistenceManager->Save();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
@@ -9,6 +9,14 @@ namespace LightSettingsMenuItem
|
||||
constexpr uint8_t SECTION_COUNTER = 0; ///< ID for the section counter menu item
|
||||
}
|
||||
|
||||
std::string LightSettingsMenu::CreateKey(const int index)
|
||||
{
|
||||
constexpr int key_length = 20;
|
||||
char key[key_length] = "";
|
||||
snprintf(key, key_length, "section_%d", index);
|
||||
return key;
|
||||
}
|
||||
|
||||
LightSettingsMenu::LightSettingsMenu(menu_options_t *options) : Menu(options), m_options(options)
|
||||
{
|
||||
// Create values vector for section counts (1-99)
|
||||
@@ -19,7 +27,12 @@ LightSettingsMenu::LightSettingsMenu(menu_options_t *options) : Menu(options), m
|
||||
}
|
||||
|
||||
// Add section counter selection (allows choosing number of sections)
|
||||
addSelection(LightSettingsMenuItem::SECTION_COUNTER, "Sektionen", values, 7);
|
||||
auto value = 7;
|
||||
if (m_options && m_options->persistenceManager)
|
||||
{
|
||||
value = m_options->persistenceManager->GetValue(CreateKey(0), value);
|
||||
}
|
||||
addSelection(LightSettingsMenuItem::SECTION_COUNTER, "Sektionen", values, value);
|
||||
|
||||
setItemSize(std::stoull(getItem(0).getValue()));
|
||||
}
|
||||
@@ -30,5 +43,15 @@ void LightSettingsMenu::onButtonPressed(const MenuItem &menuItem, const ButtonTy
|
||||
switchValue(menuItem, button);
|
||||
|
||||
// Update the section list size based on the section counter value
|
||||
setItemSize(std::stoull(getItem(0).getValue()));
|
||||
if (menuItem.getId() == 0)
|
||||
{
|
||||
setItemSize(std::stoull(getItem(0).getValue()));
|
||||
}
|
||||
|
||||
// Persist the changed section values if persistence is available
|
||||
if (m_options && m_options->persistenceManager)
|
||||
{
|
||||
const auto value = getItem(menuItem.getId()).getIndex();
|
||||
m_options->persistenceManager->SetValue(CreateKey(menuItem.getId()), value);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user