optimise simulation handling
Signed-off-by: Peter Siegmund <developer@mars3142.org>
This commit is contained in:
@@ -1,4 +1,5 @@
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idf_component_register(SRCS
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src/color.c
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src/led_status.c
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src/led_strip_ws2812.c
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INCLUDE_DIRS "include"
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@@ -9,4 +9,14 @@ typedef struct
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uint8_t blue;
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} rgb_t;
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void interpolate_color(const rgb_t start_color, const rgb_t end_color, float fraction, rgb_t *out_color);
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typedef struct
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{
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uint8_t h;
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uint8_t s;
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uint8_t v;
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} hsv_t;
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rgb_t interpolate_color_rgb(rgb_t start, rgb_t end, float factor);
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rgb_t interpolate_color_hsv(rgb_t start, rgb_t end, float factor);
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hsv_t rgb_to_hsv(rgb_t rgb);
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rgb_t hsv_to_rgb(hsv_t hsv);
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@@ -1,8 +1,183 @@
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#include "color.h"
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#include <math.h>
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void interpolate_color(const rgb_t start_color, const rgb_t end_color, float fraction, rgb_t *out_color)
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rgb_t interpolate_color_rgb(rgb_t start, rgb_t end, float factor)
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{
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out_color->r = start_color.r + (end_color.r - start_color.r) * fraction;
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out_color->g = start_color.g + (end_color.g - start_color.g) * fraction;
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out_color->b = start_color.b + (end_color.b - start_color.b) * fraction;
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}
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// Clamp factor to [0, 1]
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if (factor > 1.0f)
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factor = 1.0f;
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if (factor < 0.0f)
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factor = 0.0f;
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rgb_t result;
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result.red = (uint8_t)(start.red + (end.red - start.red) * factor);
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result.green = (uint8_t)(start.green + (end.green - start.green) * factor);
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result.blue = (uint8_t)(start.blue + (end.blue - start.blue) * factor);
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return result;
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}
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rgb_t interpolate_color_hsv(rgb_t start, rgb_t end, float factor)
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{
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// Clamp factor to [0, 1]
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if (factor > 1.0f)
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factor = 1.0f;
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if (factor < 0.0f)
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factor = 0.0f;
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// Convert RGB to HSV
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hsv_t start_hsv = rgb_to_hsv(start);
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hsv_t end_hsv = rgb_to_hsv(end);
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// Handle hue interpolation carefully (circular)
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double h1 = start_hsv.h;
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double h2 = end_hsv.h;
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double diff = h2 - h1;
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if (diff > 180.0)
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{
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h1 += 360.0;
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}
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else if (diff < -180.0)
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{
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h2 += 360.0;
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}
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// Interpolate HSV values
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hsv_t interpolated_hsv;
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interpolated_hsv.h = fmod(h1 + (h2 - h1) * factor, 360.0);
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if (interpolated_hsv.h < 0)
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{
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interpolated_hsv.h += 360.0;
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}
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interpolated_hsv.s = start_hsv.s + (end_hsv.s - start_hsv.s) * factor;
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interpolated_hsv.v = start_hsv.v + (end_hsv.v - start_hsv.v) * factor;
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// Convert back to RGB
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return hsv_to_rgb(interpolated_hsv);
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}
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hsv_t rgb_to_hsv(rgb_t rgb)
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{
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hsv_t hsv;
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uint8_t max = rgb.red;
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uint8_t min = rgb.red;
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if (rgb.green > max)
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max = rgb.green;
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if (rgb.blue > max)
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max = rgb.blue;
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if (rgb.green < min)
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min = rgb.green;
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if (rgb.blue < min)
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min = rgb.blue;
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uint8_t delta = max - min;
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// Value berechnen
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hsv.v = max;
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// Saturation berechnen
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if (max != 0)
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{
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hsv.s = (delta * 255) / max;
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}
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else
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{
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// Schwarz (r = g = b = 0)
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hsv.s = 0;
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hsv.h = 0;
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return hsv;
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}
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// Hue berechnen
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if (delta != 0)
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{
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int16_t hue;
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if (rgb.red == max)
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{
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// Zwischen Gelb und Magenta
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hue = ((int16_t)(rgb.green - rgb.blue) * 30) / delta;
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if (hue < 0)
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hue += 180;
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}
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else if (rgb.green == max)
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{
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// Zwischen Cyan und Gelb
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hue = 60 + ((int16_t)(rgb.blue - rgb.red) * 30) / delta;
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}
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else
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{
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// Zwischen Magenta und Cyan
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hue = 120 + ((int16_t)(rgb.red - rgb.green) * 30) / delta;
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}
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hsv.h = (uint8_t)hue;
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}
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else
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{
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// Graustufe
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hsv.h = 0;
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}
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return hsv;
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}
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rgb_t hsv_to_rgb(hsv_t hsv)
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{
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rgb_t rgb;
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if (hsv.s == 0)
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{
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// Graustufe
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rgb.red = hsv.v;
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rgb.green = hsv.v;
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rgb.blue = hsv.v;
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}
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else
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{
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uint16_t region = hsv.h / 30;
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uint16_t remainder = (hsv.h - (region * 30)) * 6;
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uint8_t p = (hsv.v * (255 - hsv.s)) / 255;
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uint8_t q = (hsv.v * (255 - ((hsv.s * remainder) / 180))) / 255;
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uint8_t t = (hsv.v * (255 - ((hsv.s * (180 - remainder)) / 180))) / 255;
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switch (region)
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{
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case 0:
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rgb.red = hsv.v;
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rgb.green = t;
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rgb.blue = p;
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break;
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case 1:
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rgb.red = q;
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rgb.green = hsv.v;
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rgb.blue = p;
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break;
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case 2:
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rgb.red = p;
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rgb.green = hsv.v;
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rgb.blue = t;
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break;
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case 3:
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rgb.red = p;
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rgb.green = q;
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rgb.blue = hsv.v;
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break;
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case 4:
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rgb.red = t;
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rgb.green = p;
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rgb.blue = hsv.v;
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break;
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default: // case 5:
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rgb.red = hsv.v;
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rgb.green = p;
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rgb.blue = q;
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break;
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}
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}
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return rgb;
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}
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@@ -12,7 +12,8 @@ typedef struct
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__BEGIN_DECLS
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char *get_time(void);
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esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t blue);
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esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t blue, uint8_t white,
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uint8_t brightness, uint8_t saturation);
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void cleanup_light_items(void);
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void start_simulate_day(void);
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void start_simulate_night(void);
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@@ -7,6 +7,7 @@
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#include <esp_log.h>
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#include <freertos/FreeRTOS.h>
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#include <freertos/task.h>
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#include <math.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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@@ -37,12 +38,36 @@ typedef struct light_item_node_t
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static light_item_node_t *head = NULL;
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static light_item_node_t *tail = NULL;
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// Interpolation mode selection
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typedef enum
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{
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INTERPOLATION_RGB,
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INTERPOLATION_HSV
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} interpolation_mode_t;
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// You can change this to test different interpolation methods
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static const interpolation_mode_t interpolation_mode = INTERPOLATION_RGB;
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char *get_time(void)
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{
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return time;
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}
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esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t blue)
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// Main interpolation function that selects the appropriate method
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static rgb_t interpolate_color(rgb_t start, rgb_t end, float factor)
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{
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switch (interpolation_mode)
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{
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case INTERPOLATION_RGB:
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return interpolate_color_rgb(start, end, factor);
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case INTERPOLATION_HSV:
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default:
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return interpolate_color_hsv(start, end, factor);
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}
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}
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esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t blue, uint8_t white,
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uint8_t brightness, uint8_t saturation)
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{
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// Allocate memory for a new node in PSRAM.
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light_item_node_t *new_node = (light_item_node_t *)heap_caps_malloc(sizeof(light_item_node_t), MALLOC_CAP_SPIRAM);
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@@ -52,11 +77,17 @@ esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t
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return ESP_FAIL;
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}
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rgb_t color = {.red = red, .green = green, .blue = blue};
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hsv_t hsv = rgb_to_hsv(color);
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hsv.v = brightness;
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hsv.s = saturation;
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rgb_t adjusted_color = hsv_to_rgb(hsv);
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// Initialize the data of the new node.
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memcpy(new_node->time, time, sizeof(new_node->time));
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new_node->red = red;
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new_node->green = green;
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new_node->blue = blue;
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new_node->red = adjusted_color.red;
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new_node->green = adjusted_color.green;
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new_node->blue = adjusted_color.blue;
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new_node->next = NULL;
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// Append the new node to the end of the list.
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@@ -131,16 +162,62 @@ static light_item_node_t *find_best_light_item_for_time(int hhmm)
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if (best_item == NULL)
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{
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ESP_LOGW(TAG, "No suitable light item found for time up to %04d", hhmm);
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}
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else
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{
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ESP_LOGD(TAG, "Best light item for time %04d is %s", hhmm, best_item->time);
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// If no item is found for the given time (e.g., before the first item of the day),
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// find the last item of the previous day.
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best_time = -1;
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current = head;
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while (current != NULL)
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{
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int current_time = atoi(current->time);
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if (current_time > best_time)
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{
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best_time = current_time;
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best_item = current;
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}
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current = current->next;
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}
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}
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return best_item;
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}
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static light_item_node_t *find_next_light_item_for_time(int hhmm)
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{
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light_item_node_t *current = head;
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light_item_node_t *next_item = NULL;
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int next_time = 9999; // Initialize with a value larger than any possible time
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// First pass: find the soonest time after hhmm
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while (current != NULL)
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{
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int current_time = atoi(current->time);
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if (current_time > hhmm && current_time < next_time)
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{
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next_time = current_time;
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next_item = current;
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}
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current = current->next;
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}
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// If no item is found for the rest of the day, wrap around to the beginning of the next day
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if (next_item == NULL)
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{
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current = head;
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next_time = 9999;
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while (current != NULL)
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{
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int current_time = atoi(current->time);
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if (current_time < next_time)
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{
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next_time = current_time;
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next_item = current;
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}
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current = current->next;
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}
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}
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return next_item;
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}
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void start_simulate_day(void)
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{
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initialize_light_items();
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@@ -186,7 +263,6 @@ void simulate_cycle(void *args)
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cycle_duration_minutes, delay_ms);
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int current_minute_of_day = 0;
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light_item_node_t *last_item = NULL;
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while (1)
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{
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@@ -196,15 +272,47 @@ void simulate_cycle(void *args)
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time = time_to_string(hhmm);
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light_item_node_t *current_item = find_best_light_item_for_time(hhmm);
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light_item_node_t *next_item = find_next_light_item_for_time(hhmm);
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if (current_item != NULL && current_item != last_item)
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if (current_item != NULL && next_item != NULL)
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{
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ESP_LOGI(TAG, "Simulating time: %02d:%02d -> Closest schedule is %s. R:%d, G:%d, B:%d", hours, minutes,
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current_item->time, current_item->red, current_item->green, current_item->blue);
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int current_item_time_min = (atoi(current_item->time) / 100) * 60 + (atoi(current_item->time) % 100);
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int next_item_time_min = (atoi(next_item->time) / 100) * 60 + (atoi(next_item->time) % 100);
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if (next_item_time_min < current_item_time_min)
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{
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next_item_time_min += total_minutes_in_day;
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}
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int minutes_since_current_item_start = current_minute_of_day - current_item_time_min;
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if (minutes_since_current_item_start < 0)
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{
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minutes_since_current_item_start += total_minutes_in_day;
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}
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int interval_duration = next_item_time_min - current_item_time_min;
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if (interval_duration == 0)
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{
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interval_duration = 1;
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}
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float interpolation_factor = (float)minutes_since_current_item_start / (float)interval_duration;
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// Prepare colors for interpolation
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rgb_t start_rgb = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
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rgb_t end_rgb = {.red = next_item->red, .green = next_item->green, .blue = next_item->blue};
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// Use the interpolation function
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rgb_t final_rgb = interpolate_color(start_rgb, end_rgb, interpolation_factor);
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led_strip_update(LED_STATE_SIMULATION, final_rgb);
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}
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else if (current_item != NULL)
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{
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// No next item, just use current
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led_strip_update(
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LED_STATE_SIMULATION,
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(rgb_t){.red = current_item->red, .green = current_item->green, .blue = current_item->blue});
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last_item = current_item;
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}
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vTaskDelay(pdMS_TO_TICKS(delay_ms));
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@@ -11,10 +11,10 @@ static const char *TAG = "storage";
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void initialize_storage()
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{
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esp_vfs_spiffs_conf_t conf = {
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.base_path = "/spiffs", // Der Basispfad, unter dem das Dateisystem gemountet wird
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.partition_label = NULL, // NULL, um die erste gefundene SPIFFS-Partition zu verwenden
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.max_files = 5, // Maximale Anzahl gleichzeitig geöffneter Dateien
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.format_if_mount_failed = false // Partition formatieren, wenn das Mounten fehlschlägt
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.base_path = "/spiffs",
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.partition_label = NULL,
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.max_files = 5,
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.format_if_mount_failed = false,
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};
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esp_err_t ret = esp_vfs_spiffs_register(&conf);
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@@ -33,7 +33,7 @@ void initialize_storage()
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{
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ESP_LOGE(TAG, "Failed to initialize SPIFFS (%s)", esp_err_to_name(ret));
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}
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return; // Oder entsprechende Fehlerbehandlung
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return;
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}
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}
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@@ -47,24 +47,30 @@ void load_file(const char *filename)
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return;
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}
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char line[128]; // Puffer für eine Zeile, vergrößert für mehr Sicherheit
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char line[128];
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uint8_t line_number = 0;
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while (fgets(line, sizeof(line), f))
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{
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// Entferne möglichen Zeilenumbruch am Ende
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char *pos = strchr(line, '\n');
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if (pos)
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{
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*pos = '\0';
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}
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char time[5] = {0}; // 4 Zeichen + Nullterminator
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int red, green, blue;
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char time[10] = {0};
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int red, green, blue, white, brightness, saturation;
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// Parse die Zeile im Format "HHMM,R,G,B"
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int items_scanned = sscanf(line, "%4[^,],%d,%d,%d", time, &red, &green, &blue);
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if (items_scanned == 4)
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int items_scanned = sscanf(line, "%d,%d,%d,%d,%d,%d", &red, &green, &blue, &white, &brightness, &saturation);
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if (items_scanned == 6)
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||||
{
|
||||
add_light_item(time, (uint8_t)red, (uint8_t)green, (uint8_t)blue);
|
||||
int total_minutes = line_number * 30;
|
||||
int hours = total_minutes / 60;
|
||||
int minutes = total_minutes % 60;
|
||||
|
||||
snprintf(time, sizeof(time), "%02d%02d", hours, minutes);
|
||||
|
||||
add_light_item(time, red, green, blue, white, brightness, saturation);
|
||||
line_number++;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -74,4 +80,4 @@ void load_file(const char *filename)
|
||||
|
||||
fclose(f);
|
||||
ESP_LOGI(TAG, "Finished loading file.");
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user