remove PSRAM usage

Signed-off-by: Peter Siegmund <developer@mars3142.org>
This commit is contained in:
2026-01-25 00:28:00 +01:00
parent c28d7d08df
commit e01006cd49
2 changed files with 16 additions and 17 deletions

View File

@@ -82,10 +82,10 @@ esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t
uint8_t brightness, uint8_t saturation)
{
// Allocate memory for a new node in PSRAM.
light_item_node_t *new_node = (light_item_node_t *)heap_caps_malloc(sizeof(light_item_node_t), MALLOC_CAP_SPIRAM);
light_item_node_t *new_node = (light_item_node_t *)heap_caps_malloc(sizeof(light_item_node_t), MALLOC_CAP_DEFAULT);
if (new_node == NULL)
{
ESP_LOGE(TAG, "Failed to allocate memory in PSRAM for new light_item_node_t.");
ESP_LOGE(TAG, "Failed to allocate memory for new light_item_node_t.");
return ESP_FAIL;
}
@@ -372,8 +372,7 @@ void start_simulation_task(void)
{
stop_simulation_task();
simulation_config_t *config =
(simulation_config_t *)heap_caps_malloc(sizeof(simulation_config_t), MALLOC_CAP_SPIRAM);
simulation_config_t *config = (simulation_config_t *)heap_caps_malloc(sizeof(simulation_config_t), 0);
if (config == NULL)
{
ESP_LOGE(TAG, "Failed to allocate memory for simulation config.");