more interaction
Signed-off-by: Peter Siegmund <developer@mars3142.org>
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@@ -2,13 +2,32 @@
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#include "common/Menu.h"
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/**
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* @class LightSettingsMenu
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* @brief Menu for configuring light system settings including sections and LED parameters
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* @details This menu extends the base Menu class to provide specialized functionality
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* for managing light system configurations. It handles dynamic section management
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* and provides persistence for user settings.
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*/
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class LightSettingsMenu final : public Menu
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{
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public:
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/**
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* @brief Constructs a LightSettingsMenu with the specified options
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* @param options Pointer to menu configuration options structure
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* @details Initializes the menu with section counter and default section settings
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*/
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explicit LightSettingsMenu(menu_options_t *options);
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private:
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/**
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* @brief Handles button press events for light settings menu items
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* @param menuItem The menu item that received the button press
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* @param button The type of button that was pressed
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* @details Manages value switching, dynamic section list updates, and
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* persistence of section values when settings are modified
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*/
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void onButtonPressed(const MenuItem& menuItem, ButtonType button) override;
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menu_options_t *m_options;
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menu_options_t *m_options; ///< Pointer to menu configuration options
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};
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