update web ui
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Signed-off-by: Peter Siegmund <developer@mars3142.org>
This commit is contained in:
@@ -1,5 +1,6 @@
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idf_component_register(SRCS
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src/api_server.c
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src/common.c
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src/api_handlers.c
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src/websocket_handler.c
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INCLUDE_DIRS "include"
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8
firmware/components/api-server/include/common.h
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8
firmware/components/api-server/include/common.h
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@@ -0,0 +1,8 @@
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#ifndef COMMON_H
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#define COMMON_H
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#include <cJSON.h>
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cJSON *create_light_status_json(void);
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#endif // COMMON_H
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@@ -1,4 +1,5 @@
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#include "api_handlers.h"
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#include "common.h"
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#include <cJSON.h>
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#include <esp_http_server.h>
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@@ -102,6 +103,8 @@ esp_err_t api_wifi_scan_handler(httpd_req_t *req)
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cJSON *entry = cJSON_CreateObject();
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cJSON_AddStringToObject(entry, "ssid", (const char *)ap_list[i].ssid);
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cJSON_AddNumberToObject(entry, "rssi", ap_list[i].rssi);
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bool secure = ap_list[i].authmode != WIFI_AUTH_OPEN;
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cJSON_AddBoolToObject(entry, "secure", secure);
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cJSON_AddItemToArray(json, entry);
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}
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}
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@@ -293,16 +296,12 @@ esp_err_t api_light_schema_handler(httpd_req_t *req)
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esp_err_t api_light_status_handler(httpd_req_t *req)
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{
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ESP_LOGI(TAG, "GET /api/light/status");
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// TODO: Implement actual light status retrieval
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const char *response = "{"
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"\"on\":true,"
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"\"thunder\":false,"
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"\"mode\":\"simulation\","
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"\"schema\":\"schema_01.csv\","
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"\"color\":{\"r\":255,\"g\":240,\"b\":220}"
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"}";
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return send_json_response(req, response);
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cJSON *json = create_light_status_json();
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char *response = cJSON_PrintUnformatted(json);
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cJSON_Delete(json);
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esp_err_t res = send_json_response(req, response);
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free(response);
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return res;
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}
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// ============================================================================
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20
firmware/components/api-server/src/common.c
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20
firmware/components/api-server/src/common.c
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@@ -0,0 +1,20 @@
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#include "common.h"
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#include <cJSON.h>
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#include <stdbool.h>
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// Gibt ein cJSON-Objekt with dem aktuellen Lichtstatus zurück
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cJSON *create_light_status_json(void)
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{
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cJSON *json = cJSON_CreateObject();
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// TODO: Echte Werte einfügen, aktuell Dummy-Daten
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cJSON_AddBoolToObject(json, "on", false);
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cJSON_AddBoolToObject(json, "thunder", false);
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cJSON_AddStringToObject(json, "mode", "day");
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cJSON_AddStringToObject(json, "schema", "schema_03.csv");
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cJSON *color = cJSON_CreateObject();
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cJSON_AddNumberToObject(color, "r", 255);
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cJSON_AddNumberToObject(color, "g", 240);
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cJSON_AddNumberToObject(color, "b", 220);
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cJSON_AddItemToObject(json, "color", color);
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return json;
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}
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@@ -1,4 +1,5 @@
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#include "websocket_handler.h"
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#include "common.h"
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#include <esp_http_server.h>
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#include <esp_log.h>
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@@ -56,15 +57,11 @@ static esp_err_t handle_ws_message(httpd_req_t *req, httpd_ws_frame_t *ws_pkt)
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// For now, we just check if it's a status request
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if (ws_pkt->payload != NULL && strstr((char *)ws_pkt->payload, "getStatus") != NULL)
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{
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// Send status response
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// TODO: Get actual status values
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const char *response = "{"
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"\"type\":\"status\","
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"\"on\":true,"
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"\"mode\":\"simulation\","
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"\"schema\":\"schema_01.csv\","
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"\"color\":{\"r\":255,\"g\":240,\"b\":220}"
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"}";
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// Status-JSON generieren
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cJSON *json = create_light_status_json();
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cJSON_AddStringToObject(json, "type", "status");
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char *response = cJSON_PrintUnformatted(json);
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cJSON_Delete(json);
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httpd_ws_frame_t ws_resp = {.final = true,
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.fragmented = false,
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@@ -72,7 +69,9 @@ static esp_err_t handle_ws_message(httpd_req_t *req, httpd_ws_frame_t *ws_pkt)
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.payload = (uint8_t *)response,
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.len = strlen(response)};
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return httpd_ws_send_frame(req, &ws_resp);
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esp_err_t ret = httpd_ws_send_frame(req, &ws_resp);
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free(response);
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return ret;
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}
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return ESP_OK;
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