Files
system-control/components/insa/include/data/MenuItem.h
2025-06-14 19:02:51 +02:00

107 lines
3.8 KiB
C++

#pragma once
#include <functional>
#include <string>
#include "common/Common.h"
/**
* Represents a menu item that can be displayed in a user interface.
* Supports different types of menu items with various interaction capabilities.
*/
class MenuItem
{
public:
/**
* Constructor for a simple menu item with text and callback.
* @param id Unique identifier for this menu item
* @param type Type of the menu item (defines behavior and appearance)
* @param text Display text for the menu item
* @param callback Function to call when the item is activated
*/
MenuItem(uint8_t id, uint8_t type, std::string text, ButtonCallback callback);
/**
* Constructor for a menu item with a value field.
* @param id Unique identifier for this menu item
* @param type Type of the menu item
* @param text Display text for the menu item
* @param value Current value associated with this item
* @param callback Function to call when the item is activated
*/
MenuItem(uint8_t id, uint8_t type, std::string text, std::string value, ButtonCallback callback);
/**
* Constructor for a menu item with multiple selectable values.
* @param id Unique identifier for this menu item
* @param type Type of the menu item
* @param text Display text for the menu item
* @param value Currently selected value
* @param values List of all available values for selection
* @param callback Function to call when the item is activated
*/
MenuItem(uint8_t id, uint8_t type, std::string text, std::string value, std::vector<std::string> values,
ButtonCallback callback);
/**
* Constructor for a boolean/toggle menu item.
* @param id Unique identifier for this menu item
* @param type Type of the menu item
* @param text Display text for the menu item
* @param selected Whether this item is currently selected/checked
* @param callback Function to call when the item is activated
*/
MenuItem(uint8_t id, uint8_t type, std::string text, bool selected, ButtonCallback callback);
/**
* Gets the unique identifier of this menu item.
* @return The menu item's ID
*/
[[nodiscard]] uint8_t getId() const;
/**
* Gets the type of this menu item.
* @return The menu item's type
*/
[[nodiscard]] uint8_t getType() const;
/**
* Gets the display text of this menu item.
* @return Reference to the menu item's text
*/
[[nodiscard]] const std::string &getText() const;
/**
* Gets the current value of this menu item.
* @return Reference to the menu item's current value
*/
[[nodiscard]] const std::string &getValue() const;
/**
* Sets a new value for this menu item.
* @param value The new value to set
*/
void setValue(const std::string &value);
/**
* Handles button press events for this menu item.
* Calls the associated callback function if one exists.
* @param id The ID of the item that was pressed
* @param button The type of button that was pressed
*/
void onButtonPressed(uint8_t id, ButtonType button) const;
/**
* Checks if this menu item has an associated callback function.
* @return true if a callback is set, false otherwise
*/
[[nodiscard]] bool hasCallback() const;
private:
uint8_t m_id; // Unique identifier for this menu item
uint8_t m_type; // Type defining the item's behavior
std::string m_text; // Display text shown to the user
std::string m_value; // Current value (for value-based items)
std::vector<std::string> m_values; // Available values (for selection items)
ButtonCallback m_callback; // Function to call when activated
};