Files
system-control/components/insa/include/ui/MainMenu.h
2025-06-15 00:49:30 +02:00

104 lines
4.5 KiB
C++

/**
* @file MainMenu.h
* @brief Main menu implementation for the application's primary interface
* @details This header defines the MainMenu class which serves as the primary
* user interface entry point for the application. It extends the Menu
* base class to provide a customized main menu experience with
* application-specific menu items and navigation behavior.
* @author System Control Team
* @date 2025-06-14
*/
#pragma once
#include "common/Menu.h"
/**
* @class MainMenu
* @brief Main menu interface class providing the primary application navigation
* @details This final class inherits from Menu and represents the main menu interface
* of the application. It serves as the primary entry point for user interaction
* and provides navigation to all major application features and sub-menus.
*
* The MainMenu class customizes the base Menu functionality by:
* - Defining application-specific menu items during construction
* - Implementing custom button handling for main menu navigation
* - Managing transitions to sub-menus and application features
*
* This class is typically the first screen presented to users after the splash
* screen and serves as the central hub for all application functionality.
*
* @note This class is marked as final and cannot be inherited from.
*
* @see Menu for base menu functionality
* @see menu_options_t for configuration structure
*/
class MainMenu final : public Menu
{
public:
/**
* @brief Constructs the main menu with the specified configuration
* @param options Pointer to menu options configuration structure
*
* @pre options must not be nullptr and must remain valid for the menu's lifetime
* @pre options->u8g2 must be initialized and ready for graphics operations
* @pre All callback functions in options must be properly configured
* @post MainMenu is initialized with application-specific menu items and ready for use
*
* @details The constructor initializes the main menu by setting up all the
* primary application menu items such as:
* - Settings access
* - Feature-specific menus
* - System controls
* - Application exit options
*
* @note The menu does not take ownership of the options structure and assumes
* it remains valid throughout the menu's lifetime.
*/
explicit MainMenu(menu_options_t *options);
private:
/**
* @brief Handles button press events specific to main menu items
* @param menuItem
* @param button Type of button that was pressed
*
* @details Overrides the base Menu class method to provide main menu-specific
* button handling logic. This method processes user interactions with
* main menu items and initiates appropriate actions such as:
* - Navigation to sub-menus (Settings, Light Control, etc.)
* - Direct feature activation
* - System operations
*
* The method uses the menu item ID to determine which action to take and
* utilizes the callback functions provided in m_options to perform screen
* transitions or other application-level operations.
*
* @note This method is called by the base Menu class when a button press
* occurs on a menu item, after the base class has handled standard
* navigation operations.
*
* @see Menu::onButtonPressed for the base implementation
* @see ButtonType for available button types
*/
void onButtonPressed(const MenuItem& menuItem, ButtonType button) override;
/**
* @brief Pointer to menu options configuration structure
* @details Stores a reference to the menu configuration passed during construction.
* This pointer provides access to the display context and callback functions
* needed for menu operations, screen transitions, and user interaction handling.
*
* The configuration includes:
* - Display context for rendering operations
* - Screen management callbacks for navigation
* - Input handling callbacks for button events
*
* @note This pointer is not owned by the MainMenu and must remain valid
* throughout the menu's lifetime. It is managed by the application framework.
*
* @warning Must not be modified after construction as it may be shared
* with other components.
*/
menu_options_t *m_options;
};