Files
system-control/firmware/components/simulator/src/simulator.cpp
T
2026-03-17 20:19:24 +01:00

459 lines
13 KiB
C++

#include "simulator.h"
#include "color.h"
#include "led_strip_ws2812.h"
#include "message_manager.h"
#include "persistence_manager.h"
#include "simulator.h"
#include "storage.h"
#include <esp_heap_caps.h>
#include <esp_log.h>
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <freertos/task.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
// Type definitions
typedef struct light_item_node_t
{
char time[4];
uint8_t red;
uint8_t green;
uint8_t blue;
struct light_item_node_t *next;
} light_item_node_t;
typedef enum
{
INTERPOLATION_RGB,
INTERPOLATION_HSV
} interpolation_mode_t;
// Constants and global variables
static const char *TAG = "simulator";
static char *time = NULL;
static TaskHandle_t simulation_task_handle = NULL;
static SemaphoreHandle_t simulation_mutex = NULL;
static light_item_node_t *head = NULL;
static bool schema_loaded = false;
static int loaded_variant = -1;
static const interpolation_mode_t interpolation_mode = INTERPOLATION_RGB;
// Helper function: converts hhmm format to minutes of the day
static int hhmm_to_minutes(const char time[5])
{
int t = atoi(time);
return (t / 100) * 60 + (t % 100);
}
// Helper function: converts int hhmm to string
static char *time_to_string(int hhmm)
{
static char buffer[20];
snprintf(buffer, sizeof(buffer), "%02d:%02d", hhmm / 100, hhmm % 100);
return buffer;
}
// Helper function: ensures mutex is initialized
static void ensure_mutex_initialized(void)
{
if (simulation_mutex == NULL)
{
simulation_mutex = xSemaphoreCreateMutex();
}
}
// Main interpolation function that selects the appropriate method
static rgb_t interpolate_color(rgb_t start, rgb_t end, float factor)
{
switch (interpolation_mode)
{
case INTERPOLATION_RGB:
return interpolate_color_rgb(start, end, factor);
case INTERPOLATION_HSV:
default:
return interpolate_color_hsv(start, end, factor);
}
}
// Linked list management
esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t blue, uint8_t white,
uint8_t brightness, uint8_t saturation)
{
// Allocate memory for new node in PSRAM.
light_item_node_t *new_node = (light_item_node_t *)heap_caps_malloc(sizeof(light_item_node_t), MALLOC_CAP_DEFAULT);
if (new_node == NULL)
{
ESP_LOGE(TAG, "Failed to allocate memory for new light_item_node_t.");
return ESP_FAIL;
}
rgb_t color = {.red = red, .green = green, .blue = blue};
if (saturation < 255)
{
hsv_t hsv = rgb_to_hsv(color);
hsv.s = hsv.s * (saturation / 255.0f);
// color = hsv_to_rgb(hsv);
}
float brightness_factor = brightness / 255.0f;
memcpy(new_node->time, time, sizeof(new_node->time));
new_node->red = (uint8_t)(color.red * brightness_factor);
new_node->green = (uint8_t)(color.green * brightness_factor);
new_node->blue = (uint8_t)(color.blue * brightness_factor);
new_node->next = NULL;
// Insert sorted: find the correct position
if (head == NULL || hhmm_to_minutes(new_node->time) < hhmm_to_minutes(head->time))
{
// New head
new_node->next = head;
head = new_node;
}
else
{
light_item_node_t *prev = head;
while (prev->next != NULL && hhmm_to_minutes(prev->next->time) < hhmm_to_minutes(new_node->time))
{
prev = prev->next;
}
new_node->next = prev->next;
prev->next = new_node;
}
return ESP_OK;
}
void cleanup_light_items(void)
{
light_item_node_t *current = head;
light_item_node_t *next_node;
while (current != NULL)
{
next_node = current->next;
heap_caps_free(current);
current = next_node;
}
head = NULL;
schema_loaded = false;
loaded_variant = -1;
ESP_LOGI(TAG, "Cleaned up all light items.");
}
static void initialize_light_items(bool force_reload)
{
static char filename[30];
persistence_manager_t persistence;
persistence_manager_init(&persistence, "config");
int variant = persistence_manager_get_int(&persistence, "light_variant", 1);
persistence_manager_deinit(&persistence);
bool variant_changed = (loaded_variant != variant);
bool needs_reload = force_reload || !schema_loaded || variant_changed;
if (needs_reload)
{
cleanup_light_items();
initialize_storage();
snprintf(filename, sizeof(filename), "schema_%02d.csv", variant);
load_file(filename);
schema_loaded = true;
loaded_variant = variant;
ESP_LOGI(TAG, "Schema loaded (variant=%d, force_reload=%s)", variant, force_reload ? "true" : "false");
}
else
{
ESP_LOGD(TAG, "Schema reload skipped (variant=%d unchanged)", variant);
}
// The list is now sorted because add_light_item inserts sorted
if (head == NULL)
{
ESP_LOGW(TAG, "Light schedule is empty. Simulation will not run.");
vTaskDelete(NULL);
return;
}
}
static light_item_node_t *find_best_light_item_for_time(int hhmm)
{
light_item_node_t *best_item = NULL;
light_item_node_t *current = head;
int best_time = -1;
while (current != NULL)
{
int current_time = atoi(current->time);
if (current_time <= hhmm && current_time > best_time)
{
best_time = current_time;
best_item = current;
}
current = current->next;
}
if (best_item == NULL)
{
// If no item is found for the given time (e.g., before the first item of the day),
// find the last item of the previous day.
best_time = -1;
current = head;
while (current != NULL)
{
int current_time = atoi(current->time);
if (current_time > best_time)
{
best_time = current_time;
best_item = current;
}
current = current->next;
}
}
return best_item;
}
// Messaging
static void send_simulation_message(const char *time, rgb_t color)
{
message_t msg = {};
msg.type = MESSAGE_TYPE_SIMULATION;
strncpy(msg.data.simulation.time, time, sizeof(msg.data.simulation.time) - 1);
msg.data.simulation.time[sizeof(msg.data.simulation.time) - 1] = '\0';
msg.data.simulation.red = color.red;
msg.data.simulation.green = color.green;
msg.data.simulation.blue = color.blue;
message_manager_post(&msg, pdMS_TO_TICKS(100));
}
// Public API
char *get_time(void)
{
return time;
}
void start_simulate_day(void)
{
initialize_light_items(false);
light_item_node_t *current_item = find_best_light_item_for_time(1200);
if (current_item != NULL)
{
rgb_t color = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
led_strip_update(LED_STATE_DAY, color);
send_simulation_message("12:00", color);
}
}
void start_simulate_night(void)
{
initialize_light_items(false);
light_item_node_t *current_item = find_best_light_item_for_time(0);
if (current_item != NULL)
{
rgb_t color = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
led_strip_update(LED_STATE_NIGHT, color);
send_simulation_message("00:00", color);
}
}
void simulate_cycle(void *args)
{
simulation_config_t *config = (simulation_config_t *)args;
int cycle_duration_minutes = config->cycle_duration_minutes;
heap_caps_free(config);
if (cycle_duration_minutes <= 0)
{
ESP_LOGE(TAG, "Invalid cycle duration: %d minutes. Must be positive.", cycle_duration_minutes);
if (simulation_mutex != NULL && xSemaphoreTake(simulation_mutex, portMAX_DELAY) == pdTRUE)
{
simulation_task_handle = NULL;
xSemaphoreGive(simulation_mutex);
}
vTaskDelete(NULL);
return;
}
initialize_light_items(false);
const int total_minutes_in_day = 24 * 60;
long delay_ms = (long)cycle_duration_minutes * 60 * 1000 / total_minutes_in_day;
ESP_LOGI(TAG, "Starting simulation of a 24h cycle over %d minutes. Each simulated minute will take %ld ms.",
cycle_duration_minutes, delay_ms);
int current_minute_of_day = 0;
while (1)
{
int hours = current_minute_of_day / 60;
int minutes = current_minute_of_day % 60;
int hhmm = hours * 100 + minutes;
time = time_to_string(hhmm);
light_item_node_t *current_item = find_best_light_item_for_time(hhmm);
light_item_node_t *next_item = NULL;
if (current_item != NULL)
{
rgb_t color = {0, 0, 0};
// Cyclic interpolation: if current_item is the tail element, set next_item to head
if (current_item->next == NULL && head != NULL)
{
next_item = head;
}
else
{
next_item = current_item->next;
}
if (next_item != NULL)
{
int current_minutes = hhmm_to_minutes(current_item->time);
int next_minutes = hhmm_to_minutes(next_item->time);
// Cyclic transition: if next_minutes < current_minutes, add day length
if (next_minutes < current_minutes)
{
next_minutes += total_minutes_in_day;
}
int minutes_since_current = current_minute_of_day - current_minutes;
if (minutes_since_current < 0)
{
minutes_since_current += total_minutes_in_day;
}
int interval = next_minutes - current_minutes;
if (interval == 0)
{
interval = 1;
}
float factor = (float)minutes_since_current / (float)interval;
rgb_t start_rgb = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
rgb_t end_rgb = {.red = next_item->red, .green = next_item->green, .blue = next_item->blue};
color = interpolate_color(start_rgb, end_rgb, factor);
led_strip_update(LED_STATE_SIMULATION, color);
}
else
{
color = (rgb_t){.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
led_strip_update(LED_STATE_SIMULATION, color);
}
send_simulation_message(time, color);
}
vTaskDelay(pdMS_TO_TICKS(delay_ms));
current_minute_of_day++;
if (current_minute_of_day >= total_minutes_in_day)
{
current_minute_of_day = 0;
ESP_LOGI(TAG, "Simulation cycle restarting.");
}
}
}
void start_simulation_task(void)
{
stop_simulation_task();
simulation_config_t *config =
(simulation_config_t *)heap_caps_malloc(sizeof(simulation_config_t), MALLOC_CAP_DEFAULT);
if (config == NULL)
{
ESP_LOGE(TAG, "Failed to allocate memory for simulation config.");
return;
}
config->cycle_duration_minutes = 15;
if (xTaskCreatePinnedToCore(simulate_cycle, "simulate_cycle", 4096, (void *)config, tskIDLE_PRIORITY + 1,
&simulation_task_handle, CONFIG_FREERTOS_NUMBER_OF_CORES - 1) != pdPASS)
{
ESP_LOGE(TAG, "Failed to create simulation task.");
heap_caps_free(config);
}
}
void stop_simulation_task(void)
{
ensure_mutex_initialized();
if (xSemaphoreTake(simulation_mutex, portMAX_DELAY) == pdTRUE)
{
if (simulation_task_handle != NULL)
{
TaskHandle_t handle_to_delete = simulation_task_handle;
simulation_task_handle = NULL;
xSemaphoreGive(simulation_mutex);
// Check if the task still exists before deleting it
eTaskState state = eTaskGetState(handle_to_delete);
if (state != eDeleted && state != eInvalid)
{
vTaskDelete(handle_to_delete);
}
}
else
{
xSemaphoreGive(simulation_mutex);
}
}
}
void start_simulation_with_reload(bool force_reload)
{
stop_simulation_task();
persistence_manager_t persistence;
persistence_manager_init(&persistence, "config");
if (persistence_manager_get_bool(&persistence, "light_active", false))
{
int mode = persistence_manager_get_int(&persistence, "light_mode", 0);
switch (mode)
{
case 0: // Simulation mode
if (force_reload)
{
initialize_light_items(true);
}
start_simulation_task();
break;
case 1: // Day mode
start_simulate_day();
break;
case 2: // Night mode
start_simulate_night();
break;
default:
ESP_LOGW(TAG, "Unknown light mode: %d", mode);
break;
}
}
else
{
led_strip_update(LED_STATE_OFF, rgb_t{});
}
persistence_manager_deinit(&persistence);
}
void start_simulation(void)
{
start_simulation_with_reload(true);
}