Files
system-control/firmware/main/button_handling.c
Peter Siegmund e16cfbd03c
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code cleanup
Signed-off-by: Peter Siegmund <developer@mars3142.org>
2025-12-20 20:41:55 +01:00

90 lines
2.1 KiB
C

#include "button_handling.h"
#include "button_gpio.h"
#include "common.h"
#include <driver/gpio.h>
#include <esp_err.h>
#include <esp_insights.h>
#include <esp_log.h>
#include <esp_mac.h>
#include <freertos/FreeRTOS.h>
#include <iot_button.h>
#include <sdkconfig.h>
#include <stdio.h>
#include <string.h>
static const char *TAG = "button_handling";
const uint8_t gpios[] = {BUTTON_DOWN, BUTTON_UP, BUTTON_LEFT, BUTTON_RIGHT, BUTTON_SELECT, BUTTON_BACK};
typedef struct
{
uint8_t gpio;
} button_user_data_t;
static button_user_data_t button_data[6];
QueueHandle_t buttonQueue = NULL;
static void button_event_cb(void *arg, void *usr_data)
{
if (buttonQueue == NULL)
{
ESP_LOGE(TAG, "Button queue not initialized!");
return;
}
button_user_data_t *data = (button_user_data_t *)usr_data;
uint8_t gpio_num = data->gpio;
ESP_LOGI(TAG, "Button pressed on GPIO %d", gpio_num);
if (xQueueSend(buttonQueue, &gpio_num, 0) != pdTRUE)
{
ESP_LOGW(TAG, "Failed to send button press to queue");
}
}
static void init_button(uint8_t gpio, int index)
{
const button_config_t btn_cfg = {0};
const button_gpio_config_t btn_gpio_cfg = {
.gpio_num = gpio,
.active_level = 0,
.enable_power_save = true,
};
button_handle_t gpio_btn = NULL;
const esp_err_t ret = iot_button_new_gpio_device(&btn_cfg, &btn_gpio_cfg, &gpio_btn);
if (ret != ESP_OK)
{
ESP_LOGE(TAG, "Button create failed");
}
button_data[index].gpio = gpio;
iot_button_register_cb(gpio_btn, BUTTON_SINGLE_CLICK, NULL, button_event_cb, &button_data[index]);
}
void setup_buttons(void)
{
buttonQueue = xQueueCreate(10, sizeof(uint8_t));
if (buttonQueue == NULL)
{
ESP_LOGE(TAG, "Failed to create button queue");
return;
}
ESP_DIAG_EVENT(TAG, "Button queue created successfully");
for (int i = 0; i < sizeof(gpios) / sizeof(gpios[0]); i++)
{
init_button(gpios[i], i);
}
}
// Cleanup function (optional)
void cleanup_buttons(void)
{
if (buttonQueue != NULL)
{
vQueueDelete(buttonQueue);
}
}