32ea23906f
- also component renaming Signed-off-by: Peter Siegmund <developer@mars3142.org>
458 lines
13 KiB
C++
458 lines
13 KiB
C++
#include "simulator.h"
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#include "color.h"
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#include "led_strip_ws2812.h"
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#include "message_manager.h"
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#include "persistence_manager.h"
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#include "storage.h"
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#include <esp_heap_caps.h>
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#include <esp_log.h>
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#include <freertos/FreeRTOS.h>
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#include <freertos/semphr.h>
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#include <freertos/task.h>
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#include <math.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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// Type definitions
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typedef struct light_item_node_t
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{
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char time[4];
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uint8_t red;
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uint8_t green;
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uint8_t blue;
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struct light_item_node_t *next;
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} light_item_node_t;
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typedef enum
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{
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INTERPOLATION_RGB,
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INTERPOLATION_HSV
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} interpolation_mode_t;
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// Constants and global variables
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static const char *TAG = "simulator";
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static char *time = NULL;
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static TaskHandle_t simulation_task_handle = NULL;
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static SemaphoreHandle_t simulation_mutex = NULL;
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static light_item_node_t *head = NULL;
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static bool schema_loaded = false;
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static int loaded_variant = -1;
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static const interpolation_mode_t interpolation_mode = INTERPOLATION_RGB;
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// Helper function: converts hhmm format to minutes of the day
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static int hhmm_to_minutes(const char time[5])
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{
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int t = atoi(time);
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return (t / 100) * 60 + (t % 100);
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}
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// Helper function: converts int hhmm to string
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static char *time_to_string(int hhmm)
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{
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static char buffer[20];
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snprintf(buffer, sizeof(buffer), "%02d:%02d", hhmm / 100, hhmm % 100);
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return buffer;
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}
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// Helper function: ensures mutex is initialized
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static void ensure_mutex_initialized(void)
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{
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if (simulation_mutex == NULL)
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{
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simulation_mutex = xSemaphoreCreateMutex();
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}
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}
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// Main interpolation function that selects the appropriate method
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static rgb_t interpolate_color(rgb_t start, rgb_t end, float factor)
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{
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switch (interpolation_mode)
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{
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case INTERPOLATION_RGB:
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return interpolate_color_rgb(start, end, factor);
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case INTERPOLATION_HSV:
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default:
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return interpolate_color_hsv(start, end, factor);
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}
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}
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// Linked list management
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esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t blue, uint8_t white,
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uint8_t brightness, uint8_t saturation)
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{
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// Allocate memory for new node in PSRAM.
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light_item_node_t *new_node = (light_item_node_t *)heap_caps_malloc(sizeof(light_item_node_t), MALLOC_CAP_DEFAULT);
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if (new_node == NULL)
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{
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ESP_LOGE(TAG, "Failed to allocate memory for new light_item_node_t.");
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return ESP_FAIL;
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}
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rgb_t color = {.red = red, .green = green, .blue = blue};
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if (saturation < 255)
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{
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hsv_t hsv = rgb_to_hsv(color);
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hsv.s = hsv.s * (saturation / 255.0f);
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// color = hsv_to_rgb(hsv);
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}
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float brightness_factor = brightness / 255.0f;
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memcpy(new_node->time, time, sizeof(new_node->time));
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new_node->red = (uint8_t)(color.red * brightness_factor);
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new_node->green = (uint8_t)(color.green * brightness_factor);
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new_node->blue = (uint8_t)(color.blue * brightness_factor);
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new_node->next = NULL;
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// Insert sorted: find the correct position
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if (head == NULL || hhmm_to_minutes(new_node->time) < hhmm_to_minutes(head->time))
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{
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// New head
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new_node->next = head;
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head = new_node;
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}
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else
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{
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light_item_node_t *prev = head;
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while (prev->next != NULL && hhmm_to_minutes(prev->next->time) < hhmm_to_minutes(new_node->time))
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{
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prev = prev->next;
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}
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new_node->next = prev->next;
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prev->next = new_node;
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}
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return ESP_OK;
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}
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void cleanup_light_items(void)
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{
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light_item_node_t *current = head;
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light_item_node_t *next_node;
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while (current != NULL)
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{
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next_node = current->next;
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heap_caps_free(current);
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current = next_node;
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}
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head = NULL;
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schema_loaded = false;
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loaded_variant = -1;
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ESP_LOGI(TAG, "Cleaned up all light items.");
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}
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static void initialize_light_items(bool force_reload)
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{
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static char filename[30];
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persistence_manager_t persistence;
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persistence_manager_init(&persistence, "config");
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int variant = persistence_manager_get_int(&persistence, "light_variant", 1);
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persistence_manager_deinit(&persistence);
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bool variant_changed = (loaded_variant != variant);
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bool needs_reload = force_reload || !schema_loaded || variant_changed;
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if (needs_reload)
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{
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cleanup_light_items();
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initialize_storage();
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snprintf(filename, sizeof(filename), "schema_%02d.csv", variant);
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load_file(filename);
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schema_loaded = true;
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loaded_variant = variant;
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ESP_LOGI(TAG, "Schema loaded (variant=%d, force_reload=%s)", variant, force_reload ? "true" : "false");
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}
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else
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{
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ESP_LOGD(TAG, "Schema reload skipped (variant=%d unchanged)", variant);
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}
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// The list is now sorted because add_light_item inserts sorted
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if (head == NULL)
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{
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ESP_LOGW(TAG, "Light schedule is empty. Simulation will not run.");
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vTaskDelete(NULL);
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return;
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}
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}
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static light_item_node_t *find_best_light_item_for_time(int hhmm)
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{
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light_item_node_t *best_item = NULL;
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light_item_node_t *current = head;
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int best_time = -1;
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while (current != NULL)
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{
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int current_time = atoi(current->time);
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if (current_time <= hhmm && current_time > best_time)
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{
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best_time = current_time;
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best_item = current;
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}
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current = current->next;
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}
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if (best_item == NULL)
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{
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// If no item is found for the given time (e.g., before the first item of the day),
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// find the last item of the previous day.
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best_time = -1;
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current = head;
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while (current != NULL)
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{
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int current_time = atoi(current->time);
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if (current_time > best_time)
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{
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best_time = current_time;
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best_item = current;
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}
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current = current->next;
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}
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}
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return best_item;
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}
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// Messaging
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static void send_simulation_message(const char *time, rgb_t color)
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{
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message_t msg = {};
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msg.type = MESSAGE_TYPE_SIMULATION;
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strncpy(msg.data.simulation.time, time, sizeof(msg.data.simulation.time) - 1);
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msg.data.simulation.time[sizeof(msg.data.simulation.time) - 1] = '\0';
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msg.data.simulation.red = color.red;
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msg.data.simulation.green = color.green;
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msg.data.simulation.blue = color.blue;
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message_manager_post(&msg, pdMS_TO_TICKS(100));
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}
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// Public API
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char *get_time(void)
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{
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return time;
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}
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void start_simulate_day(void)
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{
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initialize_light_items(false);
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light_item_node_t *current_item = find_best_light_item_for_time(1200);
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if (current_item != NULL)
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{
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rgb_t color = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
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led_strip_update(LED_STATE_DAY, color);
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send_simulation_message("12:00", color);
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}
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}
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void start_simulate_night(void)
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{
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initialize_light_items(false);
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light_item_node_t *current_item = find_best_light_item_for_time(0);
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if (current_item != NULL)
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{
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rgb_t color = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
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led_strip_update(LED_STATE_NIGHT, color);
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send_simulation_message("00:00", color);
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}
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}
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void simulate_cycle(void *args)
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{
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simulation_config_t *config = (simulation_config_t *)args;
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int cycle_duration_minutes = config->cycle_duration_minutes;
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heap_caps_free(config);
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if (cycle_duration_minutes <= 0)
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{
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ESP_LOGE(TAG, "Invalid cycle duration: %d minutes. Must be positive.", cycle_duration_minutes);
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if (simulation_mutex != NULL && xSemaphoreTake(simulation_mutex, portMAX_DELAY) == pdTRUE)
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{
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simulation_task_handle = NULL;
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xSemaphoreGive(simulation_mutex);
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}
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vTaskDelete(NULL);
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return;
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}
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initialize_light_items(false);
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const int total_minutes_in_day = 24 * 60;
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long delay_ms = (long)cycle_duration_minutes * 60 * 1000 / total_minutes_in_day;
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ESP_LOGI(TAG, "Starting simulation of a 24h cycle over %d minutes. Each simulated minute will take %ld ms.",
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cycle_duration_minutes, delay_ms);
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int current_minute_of_day = 0;
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while (1)
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{
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int hours = current_minute_of_day / 60;
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int minutes = current_minute_of_day % 60;
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int hhmm = hours * 100 + minutes;
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time = time_to_string(hhmm);
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light_item_node_t *current_item = find_best_light_item_for_time(hhmm);
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light_item_node_t *next_item = NULL;
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if (current_item != NULL)
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{
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rgb_t color = {0, 0, 0};
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// Cyclic interpolation: if current_item is the tail element, set next_item to head
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if (current_item->next == NULL && head != NULL)
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{
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next_item = head;
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}
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else
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{
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next_item = current_item->next;
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}
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if (next_item != NULL)
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{
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int current_minutes = hhmm_to_minutes(current_item->time);
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int next_minutes = hhmm_to_minutes(next_item->time);
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// Cyclic transition: if next_minutes < current_minutes, add day length
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if (next_minutes < current_minutes)
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{
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next_minutes += total_minutes_in_day;
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}
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int minutes_since_current = current_minute_of_day - current_minutes;
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if (minutes_since_current < 0)
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{
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minutes_since_current += total_minutes_in_day;
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}
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int interval = next_minutes - current_minutes;
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if (interval == 0)
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{
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interval = 1;
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}
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float factor = (float)minutes_since_current / (float)interval;
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rgb_t start_rgb = {.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
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rgb_t end_rgb = {.red = next_item->red, .green = next_item->green, .blue = next_item->blue};
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color = interpolate_color(start_rgb, end_rgb, factor);
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led_strip_update(LED_STATE_SIMULATION, color);
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}
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else
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{
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color = (rgb_t){.red = current_item->red, .green = current_item->green, .blue = current_item->blue};
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led_strip_update(LED_STATE_SIMULATION, color);
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}
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send_simulation_message(time, color);
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}
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vTaskDelay(pdMS_TO_TICKS(delay_ms));
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current_minute_of_day++;
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if (current_minute_of_day >= total_minutes_in_day)
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{
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current_minute_of_day = 0;
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ESP_LOGI(TAG, "Simulation cycle restarting.");
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}
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}
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}
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void start_simulation_task(void)
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{
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stop_simulation_task();
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simulation_config_t *config =
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(simulation_config_t *)heap_caps_malloc(sizeof(simulation_config_t), MALLOC_CAP_DEFAULT);
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if (config == NULL)
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{
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ESP_LOGE(TAG, "Failed to allocate memory for simulation config.");
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return;
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}
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config->cycle_duration_minutes = 15;
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if (xTaskCreatePinnedToCore(simulate_cycle, "simulate_cycle", 4096, (void *)config, tskIDLE_PRIORITY + 1,
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&simulation_task_handle, CONFIG_FREERTOS_NUMBER_OF_CORES - 1) != pdPASS)
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{
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ESP_LOGE(TAG, "Failed to create simulation task.");
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heap_caps_free(config);
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}
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}
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void stop_simulation_task(void)
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{
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ensure_mutex_initialized();
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if (xSemaphoreTake(simulation_mutex, portMAX_DELAY) == pdTRUE)
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{
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if (simulation_task_handle != NULL)
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{
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TaskHandle_t handle_to_delete = simulation_task_handle;
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simulation_task_handle = NULL;
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xSemaphoreGive(simulation_mutex);
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// Check if the task still exists before deleting it
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eTaskState state = eTaskGetState(handle_to_delete);
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if (state != eDeleted && state != eInvalid)
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{
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vTaskDelete(handle_to_delete);
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}
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}
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else
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{
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xSemaphoreGive(simulation_mutex);
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}
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}
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}
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void start_simulation_with_reload(bool force_reload)
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{
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stop_simulation_task();
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persistence_manager_t persistence;
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persistence_manager_init(&persistence, "config");
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if (persistence_manager_get_bool(&persistence, "light_active", false))
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{
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int mode = persistence_manager_get_int(&persistence, "light_mode", 0);
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switch (mode)
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{
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case 0: // Simulation mode
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if (force_reload)
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{
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initialize_light_items(true);
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}
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start_simulation_task();
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break;
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case 1: // Day mode
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start_simulate_day();
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break;
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case 2: // Night mode
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start_simulate_night();
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break;
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default:
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ESP_LOGW(TAG, "Unknown light mode: %d", mode);
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break;
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}
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}
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else
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{
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led_strip_update(LED_STATE_OFF, rgb_t{});
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}
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persistence_manager_deinit(&persistence);
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}
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void start_simulation(void)
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{
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start_simulation_with_reload(true);
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}
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