split matrix to simulate outdoor light

Signed-off-by: Peter Siegmund <mars3142@users.noreply.github.com>
This commit is contained in:
2025-06-07 12:42:20 +02:00
parent 1060142e43
commit 0ff025c73f

View File

@@ -47,7 +47,7 @@ void timerEventTask(void *arg)
level = !level; level = !level;
if (ledMatrix.ledStrip) if (ledMatrix.ledStrip)
{ {
for (uint32_t i = 0; i < ledMatrix.size; i++) for (uint32_t i = 0; i < (ledMatrix.size / 2); i++)
{ {
led_strip_set_pixel(ledMatrix.ledStrip, i, 0, (level) ? 100 : 0, 0); led_strip_set_pixel(ledMatrix.ledStrip, i, 0, (level) ? 100 : 0, 0);
} }
@@ -77,6 +77,13 @@ esp_err_t initWled(void)
}}; }};
ESP_ERROR_CHECK(led_strip_new_rmt_device(&stripConfig, &rmtConfig, &ledMatrix.ledStrip)); ESP_ERROR_CHECK(led_strip_new_rmt_device(&stripConfig, &rmtConfig, &ledMatrix.ledStrip));
const uint32_t value = 25;
for (uint32_t i = (ledMatrix.size / 2); i < ledMatrix.size; i++)
{
led_strip_set_pixel(ledMatrix.ledStrip, i, value, value, value);
}
led_strip_refresh(ledMatrix.ledStrip);
return ESP_OK; return ESP_OK;
} }