lvgl testing
- set theme via code - custom table content (custom draw on canvas) - remove classes from ui - use free functions instead - remove provisioning
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@@ -577,7 +577,7 @@
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#if LV_USE_THEME_DEFAULT
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/*0: Light mode; 1: Dark mode*/
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#define LV_THEME_DEFAULT_DARK 1
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#define LV_THEME_DEFAULT_DARK 0
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/*1: Enable grow on press*/
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#define LV_THEME_DEFAULT_GROW 1
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