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https://github.com/eclipse-sailing-analytics/sailing-analytics.git
synced 2026-10-11 06:40:53 +00:00
made Swarm methods private in case they were not used outside of class
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6e7b9ccc78
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2 files changed
+9
-13
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+2
-6
@@ -175,12 +175,8 @@ public class SimulatorField implements VectorField {
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final double latOffset = p.getLatDeg() - this.rcStart.getLatDeg();
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final double lngOffset = (p.getLngDeg() - this.rcStart.getLngDeg()) * this.lngScale;
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// closest grid point
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long yIdx = Math.round(latOffset * this.nvY.getLatDeg() + lngOffset * this.nvY.getLngDeg())
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+ this.borderY;
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long xIdx = Math.round(latOffset * this.nvX.getLatDeg() + lngOffset * this.nvX.getLngDeg()
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+ (this.resX - 1) / 2.)
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+ this.borderX;
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long yIdx = Math.round(latOffset * this.nvY.getLatDeg() + lngOffset * this.nvY.getLngDeg()) + this.borderY;
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long xIdx = Math.round(latOffset * this.nvX.getLatDeg() + lngOffset * this.nvX.getLngDeg() + (this.resX - 1) / 2.) + this.borderX;
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if (visFull) {
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if (yIdx >= (this.resY + 2 * this.borderY)) {
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yIdx = this.resY + 2 * this.borderY - 1;
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+7
-7
@@ -66,7 +66,7 @@ public class Swarm {
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this.swarmContinue = false;
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}
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public Particle createParticle() {
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private Particle createParticle() {
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Particle particle = new Particle();
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boolean done = false;
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while (!done) {
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@@ -109,7 +109,7 @@ public class Swarm {
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return visFull;
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}
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public Particle[] createParticles() {
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private Particle[] createParticles() {
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Particle[] newParticles = new Particle[nParticles];
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for (int idx = 0; idx < newParticles.length; idx++) {
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newParticles[idx] = this.createParticle();
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@@ -122,7 +122,7 @@ public class Swarm {
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swarmPause = 5;
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}
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public void updateBounds() {
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private void updateBounds() {
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Position mapNE = new DegreePosition(map.getBounds().getNorthEast().getLatitude(), map.getBounds()
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.getNorthEast().getLongitude());
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Position mapSW = new DegreePosition(map.getBounds().getSouthWest().getLatitude(), map.getBounds()
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@@ -182,7 +182,7 @@ public class Swarm {
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this.visSW = visSW;
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}
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public Vector isVisible(Position pos) {
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private Vector isVisible(Position pos) {
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// test for visibility of swarm
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Vector proj = this.projection.latlng2pixel(pos);
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Vector result = new Vector();
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@@ -191,7 +191,7 @@ public class Swarm {
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return result;
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}
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public void startLoop(final int millis) {
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private void startLoop(final int millis) {
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// Create animation-loop based on timer timeout
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loopTimer = new com.google.gwt.user.client.Timer() {
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public void run() {
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@@ -221,7 +221,7 @@ public class Swarm {
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loopTimer.schedule(millis);
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}
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public void drawSwarm() {
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private void drawSwarm() {
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Context2d ctxt = canvas.getContext2d();
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ctxt.setGlobalAlpha(0.08);
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ctxt.setGlobalCompositeOperation("destination-out");
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@@ -245,7 +245,7 @@ public class Swarm {
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}
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}
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public boolean execute() {
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private boolean execute() {
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double speed = 0.01 * field.motionScale(map.getZoom());
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for (int idx = 0; idx < particles.length; idx++) {
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Particle particle = particles[idx];
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