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example: add example for adding external platform
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# Copyright (c) 2021 Project CHIP Authors
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import("//build_overrides/chip.gni")
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import("${chip_root}/build/chip/buildconfig_header.gni")
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import("${chip_root}/src/platform/device.gni")
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config("ESP32_custom_include") {
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include_dirs = [ "../../" ]
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}
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buildconfig_header("custom_buildconfig") {
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header = "CHIPDeviceBuildConfig.h"
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header_dir = "platform"
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defines = [
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"CHIP_DEVICE_CONFIG_ENABLE_WPA=false",
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"CHIP_ENABLE_OPENTHREAD=${chip_enable_openthread}",
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"CHIP_DEVICE_CONFIG_THREAD_FTD=${chip_openthread_ftd}",
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"OPENTHREAD_CONFIG_ENABLE_TOBLE=false",
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"CHIP_BYPASS_RENDEZVOUS=false",
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"CHIP_STACK_LOCK_TRACKING_ENABLED=false",
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"CHIP_STACK_LOCK_TRACKING_ERROR_FATAL=false",
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"CHIP_ENABLE_ADDITIONAL_DATA_ADVERTISING=false",
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"CHIP_DEVICE_CONFIG_RUN_AS_ROOT=false",
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"CHIP_DEVICE_LAYER_TARGET_ESP32=1",
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"CHIP_DEVICE_LAYER_TARGET=ESP32_custom",
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"BLE_PLATFORM_CONFIG_INCLUDE=<platform/ESP32_custom/BlePlatformConfig.h>",
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"CHIP_DEVICE_PLATFORM_CONFIG_INCLUDE=<platform/ESP32_custom/CHIPDevicePlatformConfig.h>",
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"CHIP_PLATFORM_CONFIG_INCLUDE=<platform/ESP32_custom/CHIPPlatformConfig.h>",
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"INET_CONFIG_INCLUDE=<platform/ESP32_custom/InetPlatformConfig.h>",
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"SYSTEM_PLATFORM_CONFIG_INCLUDE=<platform/ESP32_custom/SystemPlatformConfig.h>",
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]
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if (chip_enable_ota_requestor) {
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defines += [ "CHIP_DEVICE_CONFIG_ENABLE_OTA_REQUESTOR=1" ]
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}
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}
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group("platform_buildconfig") {
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public_deps = [
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":custom_buildconfig",
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]
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public_configs = [
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":ESP32_custom_include",
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]
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}
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static_library("ESP32_custom") {
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sources = [
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"${chip_root}/src/platform/SingletonConfigurationManager.cpp",
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"BLEManagerImpl.h",
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"CHIPDevicePlatformConfig.h",
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"CHIPDevicePlatformEvent.h",
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"ConfigurationManagerImpl.cpp",
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"ConfigurationManagerImpl.h",
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"ConnectivityManagerImpl.cpp",
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"ConnectivityManagerImpl.h",
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"DeviceNetworkProvisioningDelegateImpl.cpp",
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"DeviceNetworkProvisioningDelegateImpl.h",
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"DiagnosticDataProviderImpl.cpp",
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"DiagnosticDataProviderImpl.h",
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"ESP32Config.cpp",
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"ESP32Config.h",
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"ESP32Utils.cpp",
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"ESP32Utils.h",
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"KeyValueStoreManagerImpl.cpp",
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"KeyValueStoreManagerImpl.h",
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"Logging.cpp",
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"LwIPCoreLock.cpp",
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"NetworkCommissioningDriver.h",
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"NetworkCommissioningDriver.cpp",
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"PlatformManagerImpl.cpp",
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"PlatformManagerImpl.h",
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"SystemTimeSupport.cpp",
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"SystemTimeSupport.h",
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"bluedroid/BLEManagerImpl.cpp",
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"nimble/BLEManagerImpl.cpp",
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"ConnectivityManagerImpl_WiFi.cpp",
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]
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deps = [
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"${chip_root}/src/lib/dnssd:platform_header",
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"${chip_root}/src/setup_payload",
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]
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public_deps = [
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"${chip_root}/src/crypto",
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"${chip_root}/src/platform:platform_base",
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":platform_buildconfig",
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]
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public_configs = [
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":ESP32_custom_include",
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]
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if (chip_enable_ota_requestor) {
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sources += [
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"OTAImageProcessorImpl.cpp",
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"OTAImageProcessorImpl.h",
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]
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}
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}
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@@ -0,0 +1,33 @@
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# Adding External Platforms for Matter
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esp-matter provides support for overriding the device layer in Matter. Here are the required steps for adding an external platform.
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## Creating the external platform directory
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Create a directory `platform/${NEW_PLATFORM_NAME}` in your codebase. You can typically copy `${ESP_MATTER_PATH}/connectedhomeip/connectedhomeip/src/platform/ESP32` as a start. Note that the new platform name shall be different with name `ESP32`. In this article we'll use `ESP32_custom` as an example. The directory must be under `platform` folder to meet the Matter include path conventions.
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## Modifying the BUILD.gn target
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We've provided an example BUILD.gn file for the `ESP32_custom` example platform. It simply compiles the ESP32 platform in Matter without any modifications.
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The new platform directory must be added to the Matter include path. See the `ESP32_custion_include` config in the [BUILD.gn](./BUILD.gn).
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Multiple build configs must be exported to the build system. See the `buildconfig_header` section in the [BUILD.gn](./BUILD.gn) for the required definitions.
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## Required Kconfigs
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The config `CONFIG_CHIP_ENABLE_EXTERNAL_PLATFORM` shall be enabled.
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The config `CONFIG_CHIP_EXTERNAL_PLATFORM_TARGET` shall be the relative path from `${ESP_MATTER_PATH}/connectedhomeip/connectedhomeip/config/esp32` to the external platform directory. For instance, if your source tree is:
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```
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.
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├── esp-matter
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└── platform
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└── ESP32_custom
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```
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Then `CONFIG_CHIP_EXTERNAL_PLATFORM_TARGET` will be `//../../../../../platform/ESP32_custom`
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The config `CONFIG_BUILD_CHIP_TESTS` shall be disabled.
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If your external platform does not support the [shell interface](../../connectedhomeip/connectedhomeip/src/lib/shell) provided in the Matter shell library, then `CONFIG_ENABLE_CHIP_SHELL` shall also be disabled.
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