Files
wx_wherigo/main/include/app.h
Peter Siegmund 6e29dde558 latest code update
- app icon
- starting with map view
- code cleanup

Signed-off-by: Peter Siegmund <mars3142@noreply.mars3142.dev>
2026-02-14 09:47:27 +01:00

45 lines
1.1 KiB
C++

#pragma once
#include <cartridge/cartridge.h>
#include <wx/wx.h>
#include <memory>
#include <string>
extern "C" {
struct lua_State;
}
class cApp : public wxApp
{
public:
bool OnInit() override;
int OnExit() override;
bool loadCartridge(const std::string &filePath);
void startGame();
void unloadCartridge();
// Save/Load game state
bool saveGameState(const std::string &saveFilePath);
bool loadGameState(const std::string &saveFilePath);
std::string getAutoSavePath() const;
// Generate completion log (for wherigo.com)
bool generateCompletionLog(const std::string &logFilePath);
std::string getCompletionLogPath() const;
lua_State* getLuaState() const { return m_luaState; }
int getCartridgeRef() const { return m_cartridgeRef; }
cartridge::Cartridge* getCartridge() const { return m_cartridge.get(); }
bool isCartridgeLoaded() const { return m_cartridge != nullptr; }
std::string getCartridgePath() const { return m_cartridgePath; }
private:
bool initLuaState();
lua_State* m_luaState = nullptr;
int m_cartridgeRef = -1; // LUA_NOREF
std::unique_ptr<cartridge::Cartridge> m_cartridge;
std::string m_cartridgePath;
};