add simulation to UI
Signed-off-by: Peter Siegmund <developer@mars3142.org>
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@@ -9,13 +9,12 @@ typedef struct
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int cycle_duration_minutes;
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} simulation_config_t;
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__BEGIN_DECLS
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char *get_time(void);
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esp_err_t add_light_item(const char time[5], uint8_t red, uint8_t green, uint8_t blue, uint8_t white,
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uint8_t brightness, uint8_t saturation);
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void cleanup_light_items(void);
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void start_simulate_day(void);
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void start_simulate_night(void);
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void start_simulation_task(void);
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__END_DECLS
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void stop_simulation_task(void);
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void start_simulation(void);
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@@ -1,5 +1,4 @@
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#pragma once
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void initialize_storage();
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void load_file(const char *filename);
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